Mercurial > fife-parpg
view build/win32-config.py @ 543:cb7ec12214a9
Items can now be serialized/deserialized to/from disk. I haven't finished actors yet. This allows for persistent states when you enter/leave maps.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 02 Jun 2010 21:43:03 +0000 |
parents | 81641655bc38 |
children | a21915a97237 |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### import os import SCons.Util def initEnvironment(env): #a hack to stop passing the -nologo flag to mingw env['CCFLAGS'] = SCons.Util.CLVar('') path = os.getcwd() swigdir = os.path.join(path, 'build', 'win32', 'applications', 'swigwin-1.3.40') mingwbindir = os.path.join(path, 'build', 'win32', 'applications', 'mingw', 'bin') env.PrependENVPath('PATH', swigdir) env.PrependENVPath('PATH', mingwbindir) includepath = os.path.join(path, 'build', 'win32', 'includes') staticlibpath = os.path.join(path, 'build', 'win32', 'static_libs', 'mingw') env.Append(CPPPATH = [includepath + '\\libogg', includepath + '\\openal', includepath + '\\sdl_image', includepath + '\\zlib', includepath + '\\libguichan', includepath + '\\boost_1_38_0', includepath + '\\libvorbis', includepath + '\\libpng', includepath + '\\sdl_ttf', includepath + '\\sdl', includepath + '\\python26', includepath + '\\unittest++\\src']) env.Append(LIBPATH = [staticlibpath, staticlibpath + '\\python26']) env.Tool('swig') env.Tool('mingw') return env def addExtras(env, opengl): env.Append(LIBS = ['libguichan_sdl', 'libguichan', 'mingw32', 'zlib', 'vorbis', 'ogg', 'vorbisfile', 'libpng', 'SDL_image', 'SDLmain', 'SDL.dll', 'OpenAL32', 'SDL_ttf', 'boost_filesystem', 'boost_regex', 'boost_system', 'python26']) if opengl: env.Prepend(LIBS = ['libguichan_opengl']) env.Append(LIBS = ['opengl32', 'glu32']) return env def getRequiredHeaders(opengl): return None def getRequiredLibs(opengl): return None def getOptionalLibs(opengl): return None