Mercurial > fife-parpg
view engine/extensions/pychan/widgets/dropdown.py @ 283:cad19fe699ee
Screenshot function for editor
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 17 Jun 2009 02:39:01 +0000 |
parents | 10b5f7f36dd4 |
children | 48c99636453e |
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# -*- coding: utf-8 -*- from common import * from widget import Widget from listbox import GenericListmodel class DropDown(Widget): """ A dropdown or combo box widget for selecting lists of strings. New Attributes ============== - items: A List of strings. This can be treated like an ordinary python list. but only strings are allowed. - selected: The index of the selected item in the list. Starting from C{0} to C{len(items)-1}. A negative value indicates, that no item is selected. - selected_item: The selected string itself, or C{None} - if no string is selected. Data ==== The selected attribute can be read and set via L{distributeData} and L{collectData}. The list items can be set via L{distributeInitialData}. """ def __init__(self,items=[],**kwargs): self._items = GenericListmodel(*items) self.real_widget = fife.DropDown(self._items) super(DropDown,self).__init__(**kwargs) # Prepare Data collection framework self.accepts_initial_data = True self._realSetInitialData = self._setItems self.accepts_data = True self._realSetData = self._setSelected self._realGetData = self._getSelected def resizeToContent(self,recurse=True): # We append a minimum value, so max() does not bail out, # if no items are in the list _item_widths = map(self.real_font.getWidth, map(text2gui, map(unicode, self._items))) + [self.real_font.getHeight()] max_w = max(_item_widths) self.width = max_w self.height = (self.real_font.getHeight() + 2) def _getItems(self): return self._items def _setItems(self,items): # Note we cannot use real_widget.setListModel # for some reason ??? # Also self assignment can kill you if id(items) != id(self._items): self._items.clear() self._items.extend(items) items = property(_getItems,_setItems) def _getSelected(self): return self.real_widget.getSelected() def _setSelected(self,index): self.real_widget.setSelected(index) selected = property(_getSelected,_setSelected) def _getSelectedItem(self): if 0 <= self.selected < len(self._items): return self._items[self.selected] return None selected_item = property(_getSelectedItem)