Mercurial > fife-parpg
view engine/core/eventchannel/key/ec_keyevent.h @ 526:c916d7b7de1c
Added the goldstack image as I forgot to add it before.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 28 May 2010 04:15:56 +0000 |
parents | abfe54ebae15 |
children | 010da1d1ee1c |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_EVENTCHANNEL_KEYEVENT_H #define FIFE_EVENTCHANNEL_KEYEVENT_H // Standard C++ library includes // // 3rd party library includes // // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder // #include "eventchannel/base/ec_inputevent.h" #include "eventchannel/source/ec_ieventsource.h" #include "ec_key.h" namespace FIFE { /** Class for key events */ class KeyEvent: public InputEvent { public: enum KeyEventType { UNKNOWN = -1, PRESSED = 0, RELEASED }; /** Constructor */ KeyEvent(): InputEvent(), m_eventtype(UNKNOWN), m_isnumericpad(false), m_key(Key()) {} /** Destructor. */ virtual ~KeyEvent() {} KeyEventType getType() const { return m_eventtype; } void setType(KeyEventType type) { m_eventtype = type; } bool isNumericPad() const { return m_isnumericpad; } void setNumericPad(bool ispad) { m_isnumericpad = ispad; } const Key& getKey() const { return m_key; } void setKey(const Key& key) { m_key = key; } virtual bool isAltPressed() const { return InputEvent::isAltPressed(); } virtual void setAltPressed(bool pressed) { InputEvent::setAltPressed(pressed); } virtual bool isControlPressed() const { return InputEvent::isControlPressed(); } virtual void setControlPressed(bool pressed) { InputEvent::setControlPressed(pressed); } virtual bool isMetaPressed() const { return InputEvent::isMetaPressed(); } virtual void setMetaPressed(bool pressed) { InputEvent::setMetaPressed(pressed); } virtual bool isShiftPressed() const { return InputEvent::isShiftPressed(); } virtual void setShiftPressed(bool pressed) { InputEvent::setShiftPressed(pressed); } virtual void consume() { InputEvent::consume(); } virtual bool isConsumed() const { return InputEvent::isConsumed(); } virtual void consumedByWidgets() { InputEvent::consumedByWidgets(); } virtual bool isConsumedByWidgets() const { return InputEvent::isConsumedByWidgets(); } virtual IEventSource* getSource() { return InputEvent::getSource(); } virtual void setSource(IEventSource* source) { InputEvent::setSource(source); } virtual gcn::Widget* getSourceWidget() { return InputEvent::getSourceWidget(); } virtual void setSourceWidget(gcn::Widget* widget) { InputEvent::setSourceWidget(widget); } virtual int getTimeStamp() const { return InputEvent::getTimeStamp(); } virtual void setTimeStamp(int timestamp ) { InputEvent::setTimeStamp(timestamp); } virtual const std::string& getName() const { const static std::string eventName("KeyEvent"); return eventName; } virtual std::string getDebugString() const { return InputEvent::getDebugString(); } private: KeyEventType m_eventtype; bool m_isnumericpad; Key m_key; }; } //FIFE #endif