Mercurial > fife-parpg
view engine/core/controller/enginesettings.h @ 549:c9113e23b004
*Removed the ExactModellCoordinate object from the camera constructor.
Attention: Little API change to the camera/map.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 11 Jun 2010 21:29:58 +0000 |
parents | 79678719d569 |
children | 356634098bd9 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_ENGINESETTINGS_H #define FIFE_ENGINESETTINGS_H // Standard C++ library includes #include <vector> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/base/exception.h" namespace FIFE { class NotSupported; /** This class defines the engine settings on engine init * */ class EngineSettings { public: /** Constructor */ EngineSettings(); /** Destructor */ ~EngineSettings(); /** Validates settings. On invalid settings, throws NotSet with message */ void validate() const; /** Sets bits per pixel * @see getPossibleBitsPerPixel */ void setBitsPerPixel(unsigned int bitsperpixel); /** Gets currently set bits per pixel value */ unsigned int getBitsPerPixel() const { return m_bitsperpixel; } /** Gets all possible bits per pixel values */ std::vector<unsigned int> getPossibleBitsPerPixel() const; /** Gets all possible screen resolutions */ std::vector<std::pair<unsigned int, unsigned int> > getPossibleResolutions() const; /** Sets fullscreen / windowed mode */ void setFullScreen(bool fullscreen) { m_fullscreen = fullscreen; } /** True, if set to fullscreen. False = windowed */ bool isFullScreen() const { return m_fullscreen; } /** Sets initial engine sound volume * @see getInitialMaxVolume */ void setInitialVolume(float volume); /** Gets initial engine sound volume */ float getInitialVolume() const { return m_initialvolume; } /** Gets maximum volume that can be set */ float getMaxVolume() const; /** Sets name for renderbackend * @see getPossibleRenderBackends */ void setRenderBackend(const std::string& renderbackend); /** Gets currently set renderbackend name */ const std::string getRenderBackend() const { return m_renderbackend; } /** Gets all possible renderbackend names */ std::vector<std::string> getPossibleRenderBackends(); /** Sets if fake alpha is removed in SDL renderbackend */ void setSDLRemoveFakeAlpha(bool sdlremovefakealpha); /** Tells if fake alpha is removed in SDL renderbackend */ bool isSDLRemoveFakeAlpha(bool sdlremovefakealpha) const { return m_sdlremovefakealpha; } /** Sets screen width (pixels) */ void setScreenWidth(unsigned int screenwidth); /** Gets screen width (pixels) */ unsigned int getScreenWidth() const { return m_screenwidth; } /** Sets screen height (pixels) */ void setScreenHeight(unsigned int screenheight); /** Gets screen height (pixels) */ unsigned int getScreenHeight() const { return m_screenheight; } /** Sets path for default font */ void setDefaultFontPath(const std::string& defaultfontpath); /** Sets current path for default font */ std::string getDefaultFontPath() const { return m_defaultfontpath; } /** Sets size for default font */ void setDefaultFontSize(const unsigned int defaultfontsize); /** Gets size for default font */ unsigned int getDefaultFontSize() const { return m_defaultfontsize; } /** Sets glyphs for default font */ void setDefaultFontGlyphs(const std::string& defaultfontglyphs); /** Gets current glyphs for default font */ std::string getDefaultFontGlyphs() const { return m_defaultfontglyphs; } /** Sets image chunking size, @see RenderBackend::setChunkingSize */ void setImageChunkingSize(unsigned int size) { m_image_chunking_size = size; } /** @see setImageChunkingSize */ unsigned int getImageChunkingSize() const { return m_image_chunking_size; } /** Sets the title of the window */ void setWindowTitle(const std::string& title); /** Gets the current window title */ std::string getWindowTitle() const { return m_windowtitle; } /** Sets the icon that appears in the window title bar */ void setWindowIcon(const std::string& icon); /** Gets the icon in the window title bar */ std::string getWindowIcon() const { return m_windowicon; } /** Sets whether to use the colorkey feature */ void setColorKeyEnabled(bool colorkeyenable); /** Gets whether the colorkey feature is in use */ bool isColorKeyEnabled() const; /** Sets the global colorkey to use for images */ void setColorKey(Uint8 r, Uint8 g, Uint8 b); /** Gets the global colorkey setting */ const SDL_Color& getColorKey() const; private: unsigned int m_bitsperpixel; bool m_fullscreen; float m_initialvolume; std::string m_renderbackend; bool m_sdlremovefakealpha; unsigned int m_screenwidth; unsigned int m_screenheight; std::string m_windowtitle; std::string m_windowicon; std::string m_defaultfontpath; unsigned int m_defaultfontsize; std::string m_defaultfontglyphs; unsigned int m_image_chunking_size; bool m_iscolorkeyenabled; SDL_Color m_colorkey; }; }//FIFE #endif