Mercurial > fife-parpg
view clients/rio_de_hola/run.py @ 103:c512dff398c2
combine events (currently only mouse motion events), that helps reducing lag in clients
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 23 Jul 2008 09:36:45 +0000 |
parents | 214e3eb81eb2 |
children | c6b9e63a51d8 |
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#!/usr/bin/env python # coding: utf-8 # This is the rio de hola client for FIFE. import sys, os, re, math, random def _jp(path): return os.path.sep.join(path.split('/')) _paths = ('../../engine/swigwrappers/python', '../../engine/extensions') for p in _paths: if p not in sys.path: sys.path.append(_jp(p)) import fife, fifelog from scripts import world from scripts.common import eventlistenerbase from basicapplication import ApplicationBase import pychan import pychan.widgets as widgets import settings as TDS class ApplicationListener(eventlistenerbase.EventListenerBase): def __init__(self, engine, world): super(ApplicationListener, self).__init__(engine,regKeys=True,regCmd=True, regMouse=False, regConsole=True, regWidget=True) self.engine = engine self.world = world engine.getEventManager().setNonConsumableKeys([ fife.Key.ESCAPE, fife.Key.F10, fife.Key.LEFT, fife.Key.RIGHT, fife.Key.UP, fife.Key.DOWN]) self.quit = False self.aboutWindow = None self.rootpanel = pychan.loadXML('gui/rootpanel.xml') self.rootpanel.mapEvents({ 'quitButton' : self.onQuitButtonPress, 'aboutButton' : self.onAboutButtonPress, }) self.rootpanel.show() def keyPressed(self, evt): keyval = evt.getKey().getValue() keystr = evt.getKey().getAsString().lower() consumed = False if keyval == fife.Key.ESCAPE: self.quit = True evt.consume() elif keyval == fife.Key.F10: self.engine.getGuiManager().getConsole().toggleShowHide() evt.consume() elif keystr == 'p': self.engine.getRenderBackend().captureScreen('screenshot.png') evt.consume() def onCommand(self, command): self.quit = (command.getCommandType() == fife.CMD_QUIT_GAME) if self.quit: command.consume() def onConsoleCommand(self, command): result = '' if command.lower() in ('quit', 'exit'): self.quit = True result = 'quitting' elif command.lower() in ( 'help', 'help()' ): self.engine.getGuiManager().getConsole().println( open( 'misc/infotext.txt', 'r' ).read() ) result = "-- End of help --" else: result = self.world.onConsoleCommand(command) if not result: try: result = str(eval(command)) except: pass if not result: result = 'no result' return result def onQuitButtonPress(self): cmd = fife.Command() cmd.setSource(None) cmd.setCommandType(fife.CMD_QUIT_GAME) self.engine.getEventManager().dispatchCommand(cmd) def onAboutButtonPress(self): if not self.aboutWindow: self.aboutWindow = pychan.loadXML('gui/help.xml') self.aboutWindow.mapEvents({ 'closeButton' : self.aboutWindow.hide }) self.aboutWindow.distributeData({ 'helpText' : open("misc/infotext.txt").read() }) self.aboutWindow.show() class IslandDemo(ApplicationBase): def __init__(self): super(IslandDemo,self).__init__() pychan.init(self.engine, debug=TDS.PychanDebug) self.world = world.World(self.engine) self.listener = ApplicationListener(self.engine, self.world) self.world.load(TDS.MapFile) self.soundmanager = self.engine.getSoundManager() self.soundmanager.init() if TDS.PlaySounds: # play track as background music emitter = self.soundmanager.createEmitter() id = self.engine.getSoundClipPool().addResourceFromFile('music/rio_de_hola.ogg') emitter.setSoundClip(id) emitter.setLooping(True) emitter.play() def createListener(self): pass # already created in constructor def _pump(self): if self.listener.quit: self.breakRequested = True self.world.save('maps/savefile.xml') else: self.world.pump() def main(): app = IslandDemo() app.run() if __name__ == '__main__': if TDS.UsePsyco: # Import Psyco if available try: import psyco psyco.full() print "Psyco acceleration in use" except ImportError: print "Psyco acceleration not used" else: print "Psyco acceleration not used" main()