Mercurial > fife-parpg
view demos/rio_de_hola/settings.py @ 462:c4f745a566d6
Added player ship animations including flash and explode.
Removed the old flashing routine.
The player now gets moved to the left side of the screen after dying and is invulnerable for a short period of time.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 12 Apr 2010 19:01:41 +0000 |
parents | 70697641fca3 |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### import shutil from fife.extensions import pychan import os from fife.extensions.fife_utils import getUserDataDirectory try: import xml.etree.cElementTree as ET except: import xml.etree.ElementTree as ET class Setting(object): def __init__(self, *args, **kwargs): self._appdata = getUserDataDirectory("fife", "rio_de_hola") if not os.path.exists(self._appdata+'/settings.xml'): shutil.copyfile('settings-dist.xml', self._appdata+'/settings.xml') def onOptionsPress(self): self.changesRequireRestart = False self.isSetToDefault = False self.Resolutions = ['640x480', '800x600', '1024x768', '1280x800', '1440x900'] if not hasattr(self, 'OptionsDlg'): self.OptionsDlg = None if not self.OptionsDlg: self.OptionsDlg = pychan.loadXML('gui/settings.xml') self.OptionsDlg.distributeInitialData({ 'screen_resolution' : self.Resolutions, 'render_backend' : ['OpenGL', 'SDL'] }) self.OptionsDlg.distributeData({ 'screen_resolution' : self.Resolutions.index(str(self.readSetting("ScreenWidth")) + 'x' + str(self.readSetting("ScreenHeight"))), 'render_backend' : 0 if str(self.readSetting("RenderBackend")) == "OpenGL" else 1, 'enable_fullscreen' : int(self.readSetting("FullScreen")), 'enable_sound' : int(self.readSetting("PlaySounds")) }) self.OptionsDlg.mapEvents({ 'okButton' : self.saveSettings, 'cancelButton' : self.OptionsDlg.hide, 'defaultButton' : self.setDefaults }) self.OptionsDlg.show() def setDefaults(self): shutil.copyfile('settings-dist.xml', self._appdata+'/settings.xml') self.isSetToDefault = True self.changesRequireRestart = True def readSetting(self, name, type='int', strip=True, text=False): if not hasattr(self, 'tree'): self.tree = ET.parse(self._appdata+'/settings.xml') self.root_element = self.tree.getroot() element = self.root_element.find(name) if element is not None: element_value = element.text if element_value is None: if type == 'int': return 0 elif type == 'list': list = [] return list else: if type == 'int': return element_value.strip() if strip else element_value elif type == 'list': list = [] list_s = [] list = str(element_value.strip()).split(";") for item in list: item = item.strip() if text: item = item.replace('\\n', '\n') list_s.append(item) return list_s elif type == 'bool': return False if element_value.strip() == 'False' else True else: print 'Setting,', name, 'does not exist!' def setSetting(self, name, value): element = self.root_element.find(name) if element is not None: if value is not element.text: element.text = str(value) else: print 'Setting,', name, 'does not exist!' def saveSettings(self): screen_resolution, render_backend, enable_fullscreen, enable_sound = self.OptionsDlg.collectData('screen_resolution', 'render_backend', 'enable_fullscreen', 'enable_sound') render_backend = 'OpenGL' if render_backend is 0 else 'SDL' if render_backend != str(self.readSetting("RenderBackend")): self.setSetting('RenderBackend', render_backend) self.changesRequireRestart = True if int(enable_fullscreen) != int(self.readSetting("FullScreen")): self.setSetting('FullScreen', int(enable_fullscreen)) self.changesRequireRestart = True if int(enable_sound) != int(self.readSetting("PlaySounds")): self.setSetting('PlaySounds', int(enable_sound)) self.changesRequireRestart = True if screen_resolution != self.Resolutions.index(str(self.readSetting("ScreenWidth")) + 'x' + str(self.readSetting("ScreenHeight"))): self.setSetting('ScreenWidth', int(self.Resolutions[screen_resolution].partition('x')[0])) self.setSetting('ScreenHeight', int(self.Resolutions[screen_resolution].partition('x')[2])) self.changesRequireRestart = True if not self.isSetToDefault: self.tree.write(self._appdata+'/settings.xml') self.OptionsDlg.hide() if self.changesRequireRestart: RestartDlg = pychan.loadXML('gui/changes_require_restart.xml') RestartDlg.mapEvents({ 'closeButton' : RestartDlg.hide }) RestartDlg.show()