Mercurial > fife-parpg
view tools/editor/lang/infotext.txt @ 622:c0c3f64bfc2d
* Templatized Rect to extend it's functionality beyond integers
* Added some typedefs: Rect, FloatRect, DoubleRect
* Removed the Rect class from the fife_math extensions
* Modified the shooter demo to use the FIFE rect template class
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 01 Oct 2010 15:32:55 +0000 |
parents | b2feacaed53c |
children |
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This is the standalone FIFE editor, HEAD release User interface: --------------- When you open the editor, you will see a menubar at the top of the screen. You can reach all the editor functions from this menu. Right below it is a toolbar which provides fast access to the most frequently used actions. In the middle is a big black area. This is the map view. When you create a new map, or open an existing map, it will be displayed here. At the bottom of the screen is the statusbar which displays information. If you hover the mouse over a button, a help text will be displayed here. Docking/Undocking: ------------------ Panels and toolbars can be either floating, or docked. To dock a toolbar or panel, move it one of the sides and a red line should appear. This indicates that it will be docked at that location. Panels can be docked before, after or inside existing panels. To undock a toolbar, simply right click it. To undock a panel, right click its button, Keybindings: -------------- Map editing: - S: Enter select mode - I: Enter insert mode - R: Enter removal mode - M: Enter move mode - INS: Fills selection with current object - DEL: Removes selected instances Camera navigation: - Arrowkeys: Scroll map - Middle mouse button + Drag mouse: Scroll map - Ctrl+Mouse wheel: Zoom Selection: - Click starts a new selection - CTRL+Click adds to selection - Shift+Click subtracts from selection - Right click deselects Moving instances: - Shift+Drag: Exact instance move Undo: - Ctrl+Z: Undo - Ctrl+Shift+Z: Redo - Ctrl+Alt+Z: Next undobranch - Ctrl+Alt+Shift+Z: Previous undobranch File management: - Ctrl+N: New level - Ctrl+O: Open level - Ctrl+S: Save current level - Ctrl+Shift+S: Save all levels Misc: - F10 = Toggle console on / off - ESC = Quit editor - INS = Makes a new instance on the map with current object selection at current mouse selection (toggle). - DEL = Removes instances at current mouse selection (toggle). - T = shows / hides grid - B = shows / hides blocking info - C = shows / hides coordinates http://www.fifengine.de