Mercurial > fife-parpg
view tools/editor/scripts/gui/toolbar.py @ 454:bd7e8f708adf
Time is now managed by the Scene object.
Enemy projectiles are now a bit slower.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 06 Apr 2010 21:25:10 +0000 |
parents | 64738befdf3b |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife.extensions import pychan from fife.extensions.pychan import widgets import scripts.events import action import scripts.editor from action import Action, ActionGroup from fife.fife import Color from panel import Panel from resizablebase import ResizableBase class ToolBar(Panel): ORIENTATION = { "Horizontal" : 0, "Vertical" : 1 } BUTTON_STYLE = { "IconOnly" : 0, "TextOnly" : 1, "TextUnderIcon" : 2, "TextBesideIcon" : 3 } def __init__(self, button_style=0, panel_size=27, orientation=0, *args, **kwargs): super(ToolBar, self).__init__(resizable=False, *args, **kwargs) self._actions = [] self._actionbuttons = [] self._button_style = 0 self._panel_size = panel_size self.gui = None self._orientation = orientation self._button_style = button_style self._updateToolbar() self.capture(self.mouseReleased, "mouseReleased", "toolbar") self.capture(self.mouseClicked, "mouseClicked", "toolbar") def addSeparator(self, separator=None): self.insertSeparator(separator, len(self._actions)) def addAction(self, action): self.insertAction(action, len(self._actions)) def removeAction(self, action): self._actions.remove(action) actions = [action] if isinstance(action, ActionGroup): actions = action.getActions() scripts.gui.action.changed.disconnect(self._updateActionGroup, sender=action) for a in actions: for b in self._actionbuttons[:]: if a == b.action: self.gui.removeChild(b) self._actionbuttons.remove(b) self.adaptLayout(False) def hasAction(self, action): for a in self._actions: if a == action: return True return False def insertAction(self, action, position=0, before=None): if self.hasAction(action): print "Action already added to toolbar" return if before is not None: position = self._actions.index(before) self._actions.insert(position, action) self._insertButton(action, position) def _updateActionGroup(self, sender): if isinstance(sender, ActionGroup): # Toolbar didn't properly handle events where # an action in actiongroup was removed self._updateToolbar() else: position = self._actions.index(sender) self.removeAction(sender) self.insertAction(sender, position) self.adaptLayout() def _insertButton(self, action, position): actions = [action] if isinstance(action, ActionGroup): actions = action.getActions() scripts.gui.action.changed.connect(self._updateActionGroup, sender=action) if position >= 0: actions = reversed(actions) # Action groups are counted as one action, add the hidde number of actions to position for i in range(position): if isinstance(self._actions[i], ActionGroup): position += len(self._actions[i].getActions()) - 1 for a in actions: button = ToolbarButton(a, button_style=self._button_style, name=a.text) self.gui.insertChild(button, position) self._actionbuttons.insert(position, button) def insertSeparator(self, separator=None, position=0, before=None): if separator==None: separator = Action(separator=True) self.insertAction(separator, position, before) def clear(self): self.removeAllChildren() self._actions = [] for i in reversed(range(len(self._actionbuttons))): self._actionbuttons[i].removeEvents() self._actionbuttons = [] def setButtonStyle(self, button_style): self._button_style = ToolBar.BUTTON_STYLE['IconOnly'] for key, val in ToolBar.BUTTON_STYLE.iteritems(): if val == button_style: self._button_style = button_style break self._updateToolbar() def getButtonStyle(self): return self._button_style button_style = property(getButtonStyle, setButtonStyle) def _updateToolbar(self): actions = self._actions self.clear() if self._orientation == ToolBar.ORIENTATION['Vertical']: self.gui = widgets.VBox(min_size=(self._panel_size, self._panel_size)) else: self.gui = widgets.HBox(min_size=(self._panel_size, self._panel_size)) self.addChild(self.gui) for action in actions: self.addAction(action) self.adaptLayout() def setOrientation(self, orientation): if orientation == ToolBar.ORIENTATION['Vertical']: self._orientation = ToolBar.ORIENTATION['Vertical'] self._max_size = (self._panel_size, 5000) else: self._orientation = ToolBar.ORIENTATION['Horizontal'] self._max_size = (5000, self._panel_size) self._orientation = orientation self._updateToolbar() def getOrientation(self): return self._orientation orientation = property(getOrientation, setOrientation) def setPanelSize(self, panel_size): self._panel_size = panel_size self.min_size = self.gui.min_size = (self._panel_size, self._panel_size) self.setOrientation(self._orientation) def getPanelSize(self): return self._panel_size panel_size = property(getPanelSize, setPanelSize) def mouseClicked(self, event): if event.getButton() == 2: # Right click if self.isDocked(): self.setDocked(False) event.consume() def mouseDragged(self, event): if self._resize is False and self.isDocked() is False: mouseX = self.x+event.getX() mouseY = self.y+event.getY() self._editor.getToolbarAreaAt(mouseX, mouseY, True) else: ResizableBase.mouseDragged(self, event) def mouseReleased(self, event): # Resize/move done self.real_widget.setMovable(self._movable) if self._resize: ResizableBase.mouseReleased(self, event) elif self._movable: mouseX = self.x+event.getX() mouseY = self.y+event.getY() dockArea = self._editor.getToolbarAreaAt(mouseX, mouseY) if dockArea is not None: self._editor.dockWidgetTo(self, dockArea, mouseX, mouseY) class ToolbarButton(widgets.VBox): def __init__(self, action, button_style=0, **kwargs): self._action = action self._widget = None super(ToolbarButton, self).__init__(**kwargs) self.setButtonStyle(button_style) self.update() self.initEvents() def initEvents(self): # Register eventlisteners self.capture(self._showTooltip, "mouseEntered") self.capture(self._hideTooltip, "mouseExited") scripts.gui.action.changed.connect(self._actionChanged, sender=self._action) def removeEvents(self): # Remove eventlisteners self.capture(None, "mouseEntered") self.capture(None, "mouseExited") scripts.gui.action.changed.disconnect(self.update, sender=self._action) def setAction(self, action): self.removeEvents() self._action = action self.update() self.adaptLayout(False) self.initEvents() def getAction(self): return self._action action = property(getAction, setAction) def setButtonStyle(self, button_style): self._button_style = ToolBar.BUTTON_STYLE['IconOnly'] for key, val in ToolBar.BUTTON_STYLE.iteritems(): if val == button_style: self._button_style = button_style break def getButtonStyle(self): return self._button_style button_style = property(getButtonStyle, setButtonStyle) def _showTooltip(self): if self._action is not None and self._action.helptext != "": scripts.editor.getEditor().getStatusBar().showTooltip(self._action.helptext) def _hideTooltip(self): scripts.editor.getEditor().getStatusBar().hideTooltip() def _actionChanged(self): self.update() self.adaptLayout(False) def update(self): """ Sets up the button widget """ if self._widget != None: self.removeChild(self._widget) self._widget = None if self._action is None: return widget = None icon = None text = None if self._action.isSeparator(): widget = widgets.VBox() widget.base_color += Color(8, 8, 8) widget.min_size = (2, 2) else: if self._button_style != ToolBar.BUTTON_STYLE['TextOnly'] and len(self._action.icon) > 0: if self._action.isCheckable(): icon = widgets.ToggleButton(hexpand=0, up_image=self._action.icon,down_image=self._action.icon,hover_image=self._action.icon,offset=(1,1)) icon.toggled = self._action.isChecked() else: icon = widgets.ImageButton(hexpand=0, up_image=self._action.icon,down_image=self._action.icon,hover_image=self._action.icon,offset=(1,1)) icon.capture(self._action.activate) if self._button_style != ToolBar.BUTTON_STYLE['IconOnly'] or len(self._action.icon) <= 0: if self._action.isCheckable(): text = widgets.ToggleButton(hexpand=0, text=self._action.text,offset=(1,1)) text.toggled = self._action.isChecked() else: text = widgets.Button(text=self._action.text) text.capture(self._action.activate) if self._button_style == ToolBar.BUTTON_STYLE['TextOnly'] or len(self._action.icon) <= 0: widget = text elif self._button_style == ToolBar.BUTTON_STYLE['TextUnderIcon']: widget = widgets.VBox() icon.position_technique = "center:top" text.position_technique = "center:bottom" widget.addChild(icon) widget.addChild(text) elif self._button_style == ToolBar.BUTTON_STYLE['TextBesideIcon']: widget = widgets.HBox() widget.addChild(icon) widget.addChild(text) else: widget = icon widget.position_technique = "left:center" widget.hexpand = 0 self._widget = widget self.addChild(self._widget)