view tests/data/wolf_walk/wolf_walk_e.xml @ 454:bd7e8f708adf

Time is now managed by the Scene object. Enemy projectiles are now a bit slower.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 06 Apr 2010 21:25:10 +0000
parents 4a0efb7baf70
children
line wrap: on
line source

<animation delay="90" id="2001">
	<frame source="gfx/walk_e_1.png" />
	<frame source="gfx/walk_e_2.png" />
	<frame source="gfx/walk_e_3.png" />
	<frame source="gfx/walk_e_4.png" />
	<frame source="gfx/walk_e_5.png" />
	<frame source="gfx/walk_e_6.png" />
	<frame source="gfx/walk_e_7.png" />
	<frame source="gfx/walk_e_8.png" />
</animation>