Mercurial > fife-parpg
view clients/rio_de_hola/run.py @ 182:bcc93e17f978
- added new plugin to FIFedit (Layertool)
FEATURES:
- layers now can be toogled visible / invisible
- tool also allows layer selection (better workflow IMO) - just click on the layer name
- demo screencapture can be found here: http://zero-projekt.net/files/screencaptures/1280x_zero_fifedit_layertool.ogg
Please let me know if this plugin causes any trouble for you.
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 11 Feb 2009 19:27:18 +0000 |
parents | bb9902910067 |
children | 815354ba295e |
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#!/usr/bin/env python # coding: utf-8 # This is the rio de hola client for FIFE. import sys, os, re, math, random, shutil def _jp(path): return os.path.sep.join(path.split('/')) _paths = ('../../engine/swigwrappers/python', '../../engine/extensions') for p in _paths: if p not in sys.path: sys.path.append(_jp(p)) if not os.path.exists('settings.xml'): shutil.copyfile('settings-dist.xml', 'settings.xml') import fife_compat import fife, fifelog from scripts import world from scripts.common import eventlistenerbase from basicapplication import ApplicationBase import pychan import pychan.widgets as widgets from settings import Setting TDS = Setting() class ApplicationListener(eventlistenerbase.EventListenerBase): def __init__(self, engine, world): super(ApplicationListener, self).__init__(engine,regKeys=True,regCmd=True, regMouse=False, regConsole=True, regWidget=True) self.engine = engine self.world = world engine.getEventManager().setNonConsumableKeys([ fife.Key.ESCAPE,]) self.quit = False self.aboutWindow = None self.rootpanel = pychan.loadXML('gui/rootpanel.xml') self.rootpanel.mapEvents({ 'quitButton' : self.onQuitButtonPress, 'aboutButton' : self.onAboutButtonPress, 'optionsButton' : TDS.onOptionsPress }) self.rootpanel.show() def keyPressed(self, evt): print evt keyval = evt.getKey().getValue() keystr = evt.getKey().getAsString().lower() consumed = False if keyval == fife.Key.ESCAPE: self.quit = True evt.consume() elif keyval == fife.Key.F10: self.engine.getGuiManager().getConsole().toggleShowHide() evt.consume() elif keystr == 'p': self.engine.getRenderBackend().captureScreen('screenshot.png') evt.consume() def onCommand(self, command): self.quit = (command.getCommandType() == fife.CMD_QUIT_GAME) if self.quit: command.consume() def onConsoleCommand(self, command): result = '' if command.lower() in ('quit', 'exit'): self.quit = True result = 'quitting' elif command.lower() in ( 'help', 'help()' ): self.engine.getGuiManager().getConsole().println( open( 'misc/infotext.txt', 'r' ).read() ) result = "-- End of help --" else: result = self.world.onConsoleCommand(command) if not result: try: result = str(eval(command)) except: pass if not result: result = 'no result' return result def onQuitButtonPress(self): cmd = fife.Command() cmd.setSource(None) cmd.setCommandType(fife.CMD_QUIT_GAME) self.engine.getEventManager().dispatchCommand(cmd) def onAboutButtonPress(self): if not self.aboutWindow: self.aboutWindow = pychan.loadXML('gui/help.xml') self.aboutWindow.mapEvents({ 'closeButton' : self.aboutWindow.hide }) self.aboutWindow.distributeData({ 'helpText' : open("misc/infotext.txt").read() }) self.aboutWindow.show() class IslandDemo(ApplicationBase): def __init__(self): super(IslandDemo,self).__init__() pychan.init(self.engine, debug=TDS.readSetting("PychanDebug", type='bool')) self.world = world.World(self.engine) self.listener = ApplicationListener(self.engine, self.world) self.world.load(str(TDS.readSetting("MapFile"))) self.soundmanager = self.engine.getSoundManager() self.soundmanager.init() if int(TDS.readSetting("PlaySounds")): # play track as background music emitter = self.soundmanager.createEmitter() id = self.engine.getSoundClipPool().addResourceFromFile('music/rio_de_hola.ogg') emitter.setSoundClip(id) emitter.setLooping(True) emitter.play() def loadSettings(self): """ Load the settings from a python file and load them into the engine. Called in the ApplicationBase constructor. """ import settings self.settings = settings engineSetting = self.engine.getSettings() engineSetting.setDefaultFontGlyphs(str(TDS.readSetting("FontGlyphs", strip=False))) engineSetting.setDefaultFontPath(str(TDS.readSetting("Font"))) engineSetting.setDefaultFontSize(12) engineSetting.setBitsPerPixel(int(TDS.readSetting("BitsPerPixel"))) engineSetting.setInitialVolume(float(TDS.readSetting("InitialVolume"))) engineSetting.setSDLRemoveFakeAlpha(int(TDS.readSetting("SDLRemoveFakeAlpha"))) engineSetting.setScreenWidth(int(TDS.readSetting("ScreenWidth"))) engineSetting.setScreenHeight(int(TDS.readSetting("ScreenHeight"))) engineSetting.setRenderBackend(str(TDS.readSetting("RenderBackend"))) engineSetting.setFullScreen(int(TDS.readSetting("FullScreen"))) try: engineSetting.setWindowTitle(str(TDS.readSetting("WindowTitle"))) engineSetting.setWindowIcon(str(TDS.readSetting("WindowIcon"))) except: pass try: engineSetting.setImageChunkingSize(int(TDS.readSetting("ImageChunkSize"))) except: pass def initLogging(self): """ Initialize the LogManager. """ LogModules = TDS.readSetting("LogModules", type='list') self.log = fifelog.LogManager(self.engine, int(TDS.readSetting("LogToPrompt")), int(TDS.readSetting("LogToFile"))) if LogModules: self.log.setVisibleModules(*LogModules) def createListener(self): pass # already created in constructor def _pump(self): if self.listener.quit: self.breakRequested = True self.world.save('maps/savefile.xml') else: self.world.pump() def main(): app = IslandDemo() app.run() if __name__ == '__main__': if TDS.readSetting("ProfilingOn", type='bool'): import hotshot, hotshot.stats print "Starting profiler" prof = hotshot.Profile("fife.prof") prof.runcall(main) prof.close() print "analysing profiling results" stats = hotshot.stats.load("fife.prof") stats.strip_dirs() stats.sort_stats('time', 'calls') stats.print_stats(20) else: if TDS.readSetting("UsePsyco", type='bool'): # Import Psyco if available try: import psyco psyco.full() print "Psyco acceleration in use" except ImportError: print "Psyco acceleration not used" else: print "Psyco acceleration not used" main()