view tools/editor/gui/lightedit.xml @ 644:b84dbc4665b0

loaders extension can now handle multiple loaders for different filetypes. A difference between map and object files is now being made! Fixed a small redundancy in the guimanager. Added clearResourceLoaders() to the Pool class. This can be used if different resourceloaders have to be added at a later point in time (running editor for example, a plugin might want to have it's own loader added)
author nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Oct 2010 22:20:00 +0000
parents 64738befdf3b
children 60621d858548
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<Panel title="Light editor" position="10,700">
	<Label text="RGB values (float)" />
	<HBox>
		<Label text="R" />
		<TextBox text="1.0" name="value_R" min_size="20,20"/>
		<Button text="+" name="increase_R" />
		<Button text="-" name="decrease_R" />
	</HBox>
	<HBox>
		<Label text="G" />
		<TextBox text="1.0" name="value_G" min_size="20,20"/>
		<Button text="+" name="increase_G" />
		<Button text="-" name="decrease_G" />
	</HBox>
	<HBox>
		<Label text="B" />
		<TextBox text="1.0" name="value_B" min_size="20,20"/>
		<Button text="+" name="increase_B" />
		<Button text="-" name="decrease_B" />
	</HBox>
	<HBox>
		<Label text="A" />
		<TextBox text="1.0" name="value_A" min_size="20,20"/>
		<Button text="+" name="increase_A" />
		<Button text="-" name="decrease_A" />
	</HBox>
	<VBox>
		<ToggleButton text="Enable" name="enable_global_light" />
		<Button text="Random" name="random_global_light" />
		<Button text="Reset" name="reset_global_light" />
	</VBox>	
</Panel>