Mercurial > fife-parpg
view tests/data/crate_full_001.xml @ 644:b84dbc4665b0
loaders extension can now handle multiple loaders for different filetypes. A difference between map and object files is now being made!
Fixed a small redundancy in the guimanager.
Added clearResourceLoaders() to the Pool class. This can be used if different resourceloaders have to be added at a later point in time (running editor for example, a plugin might want to have it's own loader added)
author | nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 11 Oct 2010 22:20:00 +0000 |
parents | 4a0efb7baf70 |
children |
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<animation delay="10" id="2005"> <frame source="crate/full_s_000.png" /> <frame source="crate/full_s_0001.png" /> <frame delay="20" source="crate/full_s_0002.png" /> <frame delay="40" source="crate/full_s_0003.png" /> <frame delay="60" source="crate/full_s_0004.png" /> <frame delay="80" source="crate/full_s_0005.png" /> <frame delay="100" source="crate/full_s_0006.png" /> <frame delay="120" source="crate/full_s_0007.png" /> <frame delay="120" source="crate/full_s_0008.png" /> <frame delay="100" source="crate/full_s_0007.png" /> <frame delay="80" source="crate/full_s_0006.png" /> <frame delay="60" source="crate/full_s_0005.png" /> <frame delay="40" source="crate/full_s_0004.png" /> <frame delay="20" source="crate/full_s_0003.png" /> <frame source="crate/full_s_0002.png" /> <frame source="crate/full_s_0001.png" /> </animation>