view build/freebsd8-config-dist.py @ 644:b84dbc4665b0

loaders extension can now handle multiple loaders for different filetypes. A difference between map and object files is now being made! Fixed a small redundancy in the guimanager. Added clearResourceLoaders() to the Pool class. This can be used if different resourceloaders have to be added at a later point in time (running editor for example, a plugin might want to have it's own loader added)
author nihathrael@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Oct 2010 22:20:00 +0000
parents fe6fb0e0ed23
children
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# Needed pkg-config additions:
# SDL_ttf & SDL_image
# guichan, guichan_opengl & guichan_sdl
# boost_filesystem & boost_regex
# vorbisfile
# openal

import sys

def initEnvironment(env):
	return env

def addExtras(context):
	context.env.Append(CPPPATH = ['/usr/local/include/vorbis'])
	context.checkSimpleLib(['vorbisfile'], 'vorbisfile.h')
	context.checkSimpleLib(['openal'], 'AL/al.h')

	context.checkSimpleLib(['sdl11', 'sdl12', 'sdl'], 'SDL.h')
	context.checkSimpleLib(['SDL_ttf'], 'SDL_ttf.h')
	context.checkSimpleLib(['SDL_image'], 'SDL_image.h')
	context.checkSimpleLib(['guichan'])
	context.checkSimpleLib(['guichan_sdl'])
	context.checkSimpleLib(['boost_filesystem'])
	context.checkSimpleLib(['boost_regex'])
	context.checkSimpleLib(['xcursor'])
	context.checkSimpleLib(['png'], 'png.h')

	if context.env['opengl']:
		context.env.Append(LIBS = ['GL', 'GLU'])
		context.env.Append(CPPPATH = ['/usr/local/include'])
		context.env.Append(LIBPATH = ['/usr/local/lib'])
		context.checkSimpleLib(['guichan_opengl'])
        # For swig/python:
        context.env.Append(CPPPATH = ['/usr/local/include/python%s'%sys.version[:3]])