Mercurial > fife-parpg
view ext/libpng-1.2.29/projects/visualc71/README_zlib.txt @ 130:b49714fff478
* Workaround for Segfault_in_cxa_allocate_exception: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception
* Full credit goes to Yonibear from OpenAnno who tracked down the issue
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 18 Aug 2008 23:11:32 +0000 |
parents | 4a0efb7baf70 |
children |
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/* WARNING: This file was put in the LibPNG distribution for convenience only. It is expected to be part of the next zlib release under "projects\visualc71\README.txt." */ Microsoft Developer Studio Project File, Format Version 7.10 for zlib. Copyright (C) 2004 Simon-Pierre Cadieux. Copyright (C) 2004 Cosmin Truta. For conditions of distribution and use, see copyright notice in zlib.h. To use: 1) On the main menu, select "File | Open Solution". Open "zlib.sln". 2) Display the Solution Explorer view (Ctrl+Alt+L) 3) Set one of the project as the StartUp project. If you just want to build the binaries set "zlib" as the startup project (Select "zlib" tree view item + Project | Set as StartUp project). If you want to build and test the binaries set it to "example" (Select "example" tree view item + Project | Set as StartUp project), If you want to build the minigzip utility set it to "minigzip" (Select "minigzip" tree view item + Project | Set as StartUp project 4) Select "Build | Configuration Manager...". Choose the configuration you wish to build. 5) Select "Build | Clean Solution". 6) Select "Build | Build Solution (Ctrl-Shift-B)" This project builds the zlib binaries as follows: * Win32_DLL_Release\zlib1.dll DLL build * Win32_DLL_Debug\zlib1d.dll DLL build (debug version) * Win32_DLL_ASM_Release\zlib1.dll DLL build using ASM code * Win32_DLL_ASM_Debug\zlib1d.dll DLL build using ASM code (debug version) * Win32_LIB_Release\zlib.lib static build * Win32_LIB_Debug\zlibd.lib static build (debug version) * Win32_LIB_ASM_Release\zlib.lib static build using ASM code * Win32_LIB_ASM_Debug\zlibd.lib static build using ASM code (debug version)