Mercurial > fife-parpg
view engine/core/vfs/vfssourceprovider.h @ 130:b49714fff478
* Workaround for Segfault_in_cxa_allocate_exception: http://wiki.fifengine.de/Segfault_in_cxa_allocate_exception
* Full credit goes to Yonibear from OpenAnno who tracked down the issue
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 18 Aug 2008 23:11:32 +0000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_VFS_VFSSOURCEPROVIDER_H #define FIFE_VFS_VFSSOURCEPROVIDER_H // Standard C++ library includes #include <string> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/base/exception.h" namespace FIFE { class VFSSource; /** VFSSourceProvider abstract baseclass * * If you add support for a new archive-type (like the fallout1&dat files) you should * also create a new VFSSourceProvider for your VFSSource - once this is done * its very easy to load new archives even without knowing their real type. * @see VFS * @see VFSSource * @see VFSSourceFactory */ class VFSSourceProvider{ public: VFSSourceProvider(const std::string& name); virtual ~VFSSourceProvider(); /** Returns the name of this VFSSourceProvider * * @return name */ const std::string& getName() const; /** Get the VFS this provider is using. Providers will not be able to locate * sources before a VFS is set. VFS::addProvider sets this automatically. */ void setVFS(VFS* vfs); VFS* getVFS() const { if(!m_vfs) throw NotSet("Attempt to load from VFSSourceProvider without setting a VFS!"); return m_vfs; } /** Check if a given file is readable for this VFSSource * * * @param file the filename to check * @return true if readable, false otherwise */ virtual bool isReadable(const std::string& file) const = 0; /** Create a new instance of a VFSSource initialized with the given file * * @param file the filename to open (the archive-file) * @return the new VFSSource */ virtual VFSSource* createSource(const std::string& file) const = 0; private: VFS* m_vfs; std::string m_name; }; } #endif