view tools/editor/gui/tools.xml @ 579:b2feacaed53c

* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL. * Improved the most renderers with setColor() function. * Fixed the genericrenderer, is now tested whether the images are in the viewport. * Fixed the gridrenderer, the grid is now drawn only up to the viewport. * Changed the vertex functions in opengl/renderbackendopengl.cpp from vertex3f() to vertex2f(). * Improved the Editor, now you can use blocking, grid and coordinate renderer over gui or keys. Additionally, the colors can be changed with the settings.xml.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 31 Jul 2010 17:46:19 +0000
parents 64738befdf3b
children
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<Window title="" titlebar_height="15" margins="0,0">
	<VBox padding="0">
		<ToggleButton group="toolbuttons" hover_image="icons/hand.png" up_image="icons/hand.png" down_image="icons/hand.png" name="btnSelect" offset="1,1" helptext="Select cells on layer" />
		<ToggleButton group="toolbuttons" hover_image="icons/select_layer.png" up_image="icons/select_layer.png" down_image="icons/select_layer.png" name="btnMove" offset="1,1" helptext="Moves instances" />
		<ToggleButton group="toolbuttons" hover_image="icons/add_instance.png" up_image="icons/add_instance.png" down_image="icons/add_instance.png" name="btnInsert" offset="1,1" helptext="Adds new instances based on currently selected object" />
		<ToggleButton group="toolbuttons" hover_image="icons/quit.png" up_image="icons/quit.png" down_image="icons/quit.png" name="btnDelete" offset="1,1" helptext="Deletes instances" />
	</VBox>
</Window>