view tools/editor/gui/objectselector.xml @ 579:b2feacaed53c

* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL. * Improved the most renderers with setColor() function. * Fixed the genericrenderer, is now tested whether the images are in the viewport. * Fixed the gridrenderer, the grid is now drawn only up to the viewport. * Changed the vertex functions in opengl/renderbackendopengl.cpp from vertex3f() to vertex2f(). * Improved the Editor, now you can use blocking, grid and coordinate renderer over gui or keys. Additionally, the colors can be changed with the settings.xml.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 31 Jul 2010 17:46:19 +0000
parents 64738befdf3b
children
line wrap: on
line source

<Panel title="Object selector" min_size="200,300">
	<VBox hexpand="1" vexpand="1">
		<!-- Search field -->
		<HBox>
			<TextField name="searchField" />
			<Button name="searchButton" text="Search" hexpand="0" /> 
		</HBox>

    <!-- Namespaces -->
		<DropDown name="namespaceDropdown" />

    <!-- Main area (object list) -->
		<ScrollArea name="mainScrollArea" min_size="150,50"/>

    <!-- Action buttons -->
		<HBox>
			<Spacer />
			<Button name="toggleModeButton" text="Toggle previewmode" />
			<Button name="closeButton" text="Close" />
		</HBox>

    <!-- Preview area -->
		<ScrollArea name="previewScrollArea" max_size="200,1" vexpand="1">
			<Icon name="previewIcon" />
		</ScrollArea>
	</VBox>
</Panel>