Mercurial > fife-parpg
view tools/editor/gui/cameradialog.xml @ 579:b2feacaed53c
* Added the colorbuffer patch with a small change due to SDL. Performance boost between 20-30% under OpenGL.
* Improved the most renderers with setColor() function.
* Fixed the genericrenderer, is now tested whether the images are in the viewport.
* Fixed the gridrenderer, the grid is now drawn only up to the viewport.
* Changed the vertex functions in opengl/renderbackendopengl.cpp from vertex3f() to vertex2f().
* Improved the Editor, now you can use blocking, grid and coordinate renderer over gui or keys. Additionally, the colors can be changed with the settings.xml.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 31 Jul 2010 17:46:19 +0000 |
parents | 64738befdf3b |
children |
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<Panel title="Camera Editor" min_size="250, 100"> <VBox hexpand="1"> <HBox> <!-- Should be replaced with a dropdown box containing open maps --> <Label name="mapLabel" text="Map ID:" min_size="100, 10" /> <TextField name="mapBox" min_size="100, 10" /> </HBox> <HBox> <!-- Should be replaced with a dropdown box containing available layers in map --> <Label name="layerLabel" text="Layer ID:" min_size="100, 10" /> <TextField name="layerBox" min_size="100, 10" /> </HBox> <Spacer fixed_size="10" /> <HBox> <Spacer /> <Label text="Camera settings" /> <Spacer /> </HBox> <HBox> <Label name="idLabel" text="Camera ID:" min_size="100, 10" /> <TextField name="idBox" min_size="100, 10" /> </HBox> <HBox> <Label name="viewLabel" text="Viewport ('x,y,w,h'):" min_size="100, 10" /> <TextField name="viewBox" text="0,0,640,480" min_size="100, 10" /> </HBox> <HBox> <Label name="refLabel" text="Reference cell:" min_size="100, 10" /> <Label name="refWLabel" text="Width:" hexpand="0" /> <TextField name="refwBox" min_size="40, 10" /> </HBox> <HBox> <Spacer min_size="100" /> <Label name="refHLabel" text="Height:" hexpand="0" /> <TextField name="refhBox" min_size="40, 10" /> </HBox> <HBox> <Label name="rotLabel" text="Rotation:" min_size="100, 10" /> <TextField name="rotBox" text="0" min_size="100, 10" /> </HBox> <HBox> <Label name="tiltLabel" text="Tilt:" min_size="100, 10" /> <TextField name="tiltBox" text="0" min_size="100, 10" /> </HBox> </VBox> <Spacer /> <HBox> <Button name="okButton" text="OK"/> <Button name="cancelButton" text="Cancel"/> </HBox> </Panel>