Mercurial > fife-parpg
view utils/object_generator.py @ 102:af9a5579763e
test of rotation steps + facing location renders, for barra.
author | kaelisebonrai@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 23 Jul 2008 02:28:46 +0000 |
parents | 4a0efb7baf70 |
children |
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#!/usr/bin/python from util_scripts.path import path import os, sys DIRNAME = 'clients/rio_de_hola/objects/nature/trees' NAMESPACE = 'http://www.fifengine.de/xml/rio_de_hola' STATIC = 1 BLOCKING = 1 _sep = os.path.sep def dirpath(p): return _sep.join(p.split(_sep)[:-1]) + _sep def filename(p): return p.split(_sep)[-1] class Animation(object): def __init__(self, path_to_xml): self.path = path_to_xml self.direction = int(dirpath(path_to_xml).split(_sep)[-2]) self.action_name = dirpath(path_to_xml).split(_sep)[-3] def __str__(self): return self.path def relpath(self, rootpath): return self.path.replace(rootpath, '') class StaticImage(object): def __init__(self, path_to_image): self.path = path_to_image self.direction = int(filename(path_to_image).split('.')[0]) def __str__(self): return self.path def relpath(self, rootpath): return self.path.replace(rootpath, '') OBJECT_HEADER = '<object id="%s" namespace="%s" blocking="%d" static="%d">' ACTION_HEADER = '\t<action id="%s">' ANIMATION_LINE = '\t\t<animation source="%s" direction="%d" />' ACTION_FOOTER = '\t</action>' IMAGE_LINE = '\t<image source="%s" direction="%d" />' OBJECT_FOOTER = '</object>\n' class Obj(object): def __init__(self, path_to_xml): self.path = path_to_xml self.dirpath = dirpath(path_to_xml) self.name = self.dirpath.split(_sep)[-2] try: num = int(self.name) self.name = self.dirpath.split(_sep)[-3] + ':' + self.name except ValueError: pass # ok, object is not named as plain integer self.actions = {} self.images = [] def animation_is_part_of(self, anim): return anim.path.find(self.dirpath) != -1 def image_is_part_of(self, img): return (img.path.find(self.dirpath) != -1) and (img.relpath(self.dirpath).find(_sep) == -1) def add_animation(self, animation): if not self.actions.has_key(animation.action_name): self.actions[animation.action_name] = [] self.actions[animation.action_name].append(animation) def add_image(self, image): self.images.append(image) def write_xml(self): lines = [] a = lines.append a(OBJECT_HEADER % (self.name, NAMESPACE, BLOCKING, STATIC)) self.images.sort(lambda x, y: cmp(str(x), str(y))) for i in self.images: a(IMAGE_LINE % (i.relpath(self.dirpath), i.direction)) for action_name in sorted(self.actions.keys()): a(ACTION_HEADER % action_name) self.actions[action_name].sort(lambda x, y: cmp(str(x), str(y))) for animation in self.actions[action_name]: a(ANIMATION_LINE % (animation.relpath(self.dirpath), animation.direction)) a(ACTION_FOOTER) a(OBJECT_FOOTER) print 'FILE : ', self.path print '\n'.join(lines) print '' open(self.path, 'w').write('\n'.join(lines)) def __str__(self): return self.name p = path(DIRNAME) obj_files = [str(f) for f in p.walkfiles('object.xml')] anim_files = [str(f) for f in p.walkfiles('animation.xml')] images = [str(f) for f in p.walkfiles('*.png')] objects = [] # iterate all object.xml files for o in obj_files: obj = Obj(str(o)) objects.append(obj) for a in anim_files: anim = Animation(str(a)) if obj.animation_is_part_of(anim): obj.add_animation(anim) for i in images: img = StaticImage(str(i)) if obj.image_is_part_of(img): obj.add_image(img) for o in objects: o.write_xml() print "all done"