view demos/shooter/maps/shooter_map1.xml @ 495:ae9f5383f5b1

Added a new log module called Script. This should be used by the python modules. Did some code cleanup and comment cleanup. Added some more visible log modules to the shooter demo for fun.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 11 May 2010 21:30:55 +0000
parents ab28994820dd
children 96c4922c1c24
line wrap: on
line source

<?xml version="1.0" encoding="ascii"?>
<map id="tutorial1" format="1.0">
	<import file="../objects/backgrounds/starfield/object.xml"></import>
	<import file="../objects/ships/player/object.xml"></import>
	<import file="../objects/ships/saucer1/object.xml"></import>
	<import file="../objects/ships/saucer2/object.xml"></import>
	<import file="../objects/ships/boss1/object.xml"></import>
	<import file="../objects/projectiles/bullet1/object.xml"></import>
	<import file="../objects/projectiles/fireball/object.xml"></import>
	<import file="../objects/powerups/cannonspread5/object.xml"></import>
	<import file="../objects/powerups/extralife/object.xml"></import>
	<layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="background" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0">
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			<i r="0" id="streaker" x="77.0" o="saucer2" z="0.0" y="-5.0"></i>		
			
			<i r="0" id="extralife" x="79.0" o="extralife" z="0.0" y="0.0"></i>

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			<i r="0" id="boss" x="147.0" o="boss1" z="0.0" y="0.0"></i>

		</instances>
	</layer>
	<layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0">
		<instances>

		</instances>
	</layer>
	<camera ref_cell_height="256" zoom="1" rotation="0.0" ref_layer_id="background" ref_cell_width="256" id="main" tilt="0.0">
	</camera>
</map>