Mercurial > fife-parpg
view demos/shooter/maps/shooter_map1.xml @ 495:ae9f5383f5b1
Added a new log module called Script. This should be used by the python modules.
Did some code cleanup and comment cleanup.
Added some more visible log modules to the shooter demo for fun.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 11 May 2010 21:30:55 +0000 |
parents | ab28994820dd |
children | 96c4922c1c24 |
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<?xml version="1.0" encoding="ascii"?> <map id="tutorial1" format="1.0"> <import file="../objects/backgrounds/starfield/object.xml"></import> <import file="../objects/ships/player/object.xml"></import> <import file="../objects/ships/saucer1/object.xml"></import> <import file="../objects/ships/saucer2/object.xml"></import> <import file="../objects/ships/boss1/object.xml"></import> <import file="../objects/projectiles/bullet1/object.xml"></import> <import file="../objects/projectiles/fireball/object.xml"></import> <import file="../objects/powerups/cannonspread5/object.xml"></import> <import file="../objects/powerups/extralife/object.xml"></import> <layer y_scale="1.0" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="background" rotation="0.0" x_scale="1.0" x_offset="0.0" transparency="0"> <instances> <i o="starfield" ns="http://www.fifengine.de/xml/tutorial" x="-2.0" r="0" y="-1.0" z="0.0"></i> <i r="0" x="0.0" o="starfield" z="0.0" y="-1.0"></i> <i r="0" x="0.0" 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