Mercurial > fife-parpg
view clients/editor/gui/offsetedit.xml @ 134:ade070598fd1
- added object editor plugin
NOTES:
- plugin is not ready for productive enviroments, yet
- lacks saving functionality
- some issues left, but it works better as previous versions ;-)
author | chewie@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 13 Sep 2008 23:28:52 +0000 |
parents | |
children |
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<Window title="Object editor" position="10,700"> <!-- size="200,250" min_size="200,250" max_size="200,250" > --> <Label text="Namespace:" min_size="85,20"/> <TextBox text="None" name="object_namespace" min_size="30,20"/> <HBox> <Label text="Object ID:" min_size="85,20"/> <TextBox text="None" name="object_id" min_size="30,20"/> </HBox> <HBox> <Label text="Blocking:" min_size="45,20"/> <TextBox text="0" name="object_blocking" min_size="20,20"/> <Label text="Static:" min_size="45,20"/> <TextBox text="0" name="object_static" min_size="20,20"/> </HBox> <HBox> <Label text="Select Rotation:" min_size="85,20" /> </HBox> <DropDown min_size="80,0" name="select_rotations"/> <VBox> <HBox> <TextBox text="0" name="x_offset" size="30,20" min_size="30,20" max_size="30,20" /> <Button name="x_offset_up" text="+" max_size="20,20"/> <Button name="x_offset_dn" text="-" max_size="20,20"/> </HBox> <HBox> <TextBox text="0" name="y_offset" size="30,20" min_size="30,20" max_size="30,20"/> <Button name="y_offset_up" text="+" max_size="20,20"/> <Button name="y_offset_dn" text="-" max_size="20,20"/> </HBox> </VBox> <Label text="Selected Instance" min_size="85,20" /> <HBox > <Label text="Instance ID:" min_size="85,20"/> <TextBox text="None" name="instance_id" min_size="30,20"/> </HBox> <HBox > <Label text="Instance rot:" min_size="85,20"/> <TextBox text="0" name="instance_rotation" min_size="30,20"/> </HBox> <VBox name="animation_panel_wrapper" max_size="150,50"> <Spacer /> <VBox name="animation_panel"> <Label text="Animation panel" min_size="85,20" /> <HBox> <Button name="anim_start_pos" text="S" max_size="20,20"/> <Button name="anim_left" text="l1" max_size="20,20"/> <TextBox name="anim_current_frame" text="0" min_size="30,20"/> <Button name="anim_right" text="r1" max_size="20,20"/> <Button name="anim_end_pos" text="E" max_size="20,20"/> </HBox> </VBox> </VBox> <HBox> <Button name="use_data" text="Use"/> <Button name="previous_data" text="Previous"/> <Button name="default_data" text="Default"/> </HBox> <Spacer /> <Button name="change_data" text="Save object"/> </Window>