view build/win32/build_environments/visual_studio_9/fife_engine.sln @ 479:ab28994820dd

Added some powerups including a spread weapon and an extra life. Fixed the problem where the player could fly off the screen.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 23 Apr 2010 17:17:02 +0000
parents 64738befdf3b
children
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual C++ Express 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "fife", "fife.vcproj", "{96025707-5759-400D-80E5-A1E94C8A79A2}"
EndProject
Global
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		Debug_shared|Win32 = Debug_shared|Win32
		Debug_static|Win32 = Debug_static|Win32
		Release_python|Win32 = Release_python|Win32
		Release_shared|Win32 = Release_shared|Win32
		Release_static|Win32 = Release_static|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_python|Win32.ActiveCfg = Debug_python|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_python|Win32.Build.0 = Debug_python|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_shared|Win32.ActiveCfg = Debug_shared|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_shared|Win32.Build.0 = Debug_shared|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_static|Win32.ActiveCfg = Debug_static|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug_static|Win32.Build.0 = Debug_static|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release_python|Win32.ActiveCfg = Release_python|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release_python|Win32.Build.0 = Release_python|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release_shared|Win32.ActiveCfg = Release_shared|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release_shared|Win32.Build.0 = Release_shared|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release_static|Win32.ActiveCfg = Release_static|Win32
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