Mercurial > fife-parpg
view engine/core/util/base/utilbase.i @ 10:ab09325f901e
Camera was attached to instance on a different layer, resulting in strange scrolling. Fixed it, and added a check to prevent this happening again (attach-to-other-layer fails and logs a warning).
author | jwt@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 06 Jul 2008 17:13:06 +0000 |
parents | 4a0efb7baf70 |
children | 90005975cdbb |
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%module fife %{ #include "util/base/resourceclass.h" #include "util/base/fifeclass.h" %} %include "util/base/exception.h" %include "util/resource/resource.i" namespace FIFE { typedef unsigned int fifeid_t; class FifeClass: public IReferenceCounted { public: virtual ~FifeClass(); fifeid_t getFifeId(); void addRef(); void decRef(); unsigned int getRefCount(); }; class ResourceClass: public FifeClass, public IResource { public: virtual ~ResourceClass(); const ResourceLocation& getResourceLocation(); const std::string& getResourceFile(); virtual void setResourceLocation(const ResourceLocation& location); virtual void setResourceFile(const std::string& filename); int getPoolId(); void setPoolId(int poolid); private: ResourceClass(); }; }