view demos/rpg/maps/town_objects.xml @ 588:a46368b3d8a0

* Added checks to setRotation() and setLocation() to prevent performance decrease. * Commented out the sanityCheck() in pool destructor, it is only usefull for debugging and slows down the engine destruction massively.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 13 Aug 2010 13:54:02 +0000
parents 69d50e751c9a
children
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<?xml version='1.0' encoding='UTF-8'?>
<Settings>
  <Module name="objects">
  	<Setting name="objectlist" type="list"> gstack1 ; temple ; Quiller </Setting>
    <Setting name="gstack1" type="dict"> objectname : goldstack ; value : 5000 ; posx : 3.0 ; posy : 3.0 </Setting>
    <Setting name="temple" type="dict"> objectname : templeportal ; dest : level1 ; posx : 3.0 ; posy : -2.0 </Setting>
    <Setting name="Quiller" type="dict"> objectname : quiller ; posx : 1.0 ; posy : 1.0 ; noquest_dialog : I've got nothing for you.  Run along now! </Setting>
  </Module>
</Settings>