Mercurial > fife-parpg
view demos/rpg/maps/allobjects.xml @ 588:a46368b3d8a0
* Added checks to setRotation() and setLocation() to prevent performance decrease.
* Commented out the sanityCheck() in pool destructor, it is only usefull for debugging and slows down the engine destruction massively.
author | helios2000@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 13 Aug 2010 13:54:02 +0000 |
parents | f85762e634c5 |
children |
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<?xml version='1.0' encoding='UTF-8'?> <Settings> <Module name="models"> <Setting name="Player" type="dict"> file : objects/actors/player/warrior/object.xml ; model : goldstack </Setting> <Setting name="GoldStack" type="dict"> file : objects/items/goldstack/object.xml ; model : goldstack </Setting> <Setting name="Quiller" type="dict"> file : objects/actors/player/warrior/object.xml ; model : warrior </Setting> <Setting name="TempleEntrance" type="dict"> file : objects/ground/temple_entrance/object.xml ; model : temple_entrance </Setting> </Module> <Module name="objects"> <Setting name="goldstack" type="dict"> type : GOLD ; modelname : GoldStack ; value : 5000 </Setting> <Setting name="templeportal" type="dict"> type : PORTAL ; modelname : TempleEntrance ; dest : town </Setting> <Setting name="quiller" type="dict"> type : QUESTGIVER ; modelname : Quiller </Setting> <Setting name="signenemy1" type="dict"> type : ENEMY ; modelname : Quiller </Setting> </Module> </Settings>