Mercurial > fife-parpg
view engine/extensions/pychan/widgets/buttons.py @ 248:a2d5e2721489
widgets.py split up.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 26 Mar 2009 16:20:16 +0000 |
parents | |
children | 51cc05d862f2 |
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# -*- coding: utf-8 -*- from common import * from basictextwidget import BasicTextWidget class Button(BasicTextWidget): """ A basic push button. """ def __init__(self,**kwargs): self.real_widget = fife.Button("") super(Button,self).__init__(**kwargs) class ImageButton(BasicTextWidget): """ A basic push button with three different images for the up, down and hover state. B{Work in progress.} New Attributes ============== - up_image: String: The source location of the Image for the B{unpressed} state. - down_image: String: The source location of the Image for the B{pressed} state. - hover_image: String: The source location of the Image for the B{unpressed hovered} state. """ ATTRIBUTES = BasicTextWidget.ATTRIBUTES + [Attr('up_image'),Attr('down_image'),PointAttr('offset'),Attr('hover_image')] def __init__(self,up_image="",down_image="",hover_image="",offset=(0,0),**kwargs): self.real_widget = fife.TwoButton() super(ImageButton,self).__init__(**kwargs) self.up_image = up_image self.down_image = down_image self.hover_image = hover_image self.offset = offset def _setUpImage(self, source): if isinstance(source,str): self._upimage_source = source try: self._upimage = get_manager().loadImage(source) self.real_widget.setUpImage( self._upimage ) except: self._upimage = DummyImage() elif isinstance(source,fife.GuiImage): self._upimage_source = None self._upimage = source self.real_widget.setUpImage( self._upimage ) else: raise RuntimeError("Icon.image only accepts GuiImage and python strings, not '%s'" % repr(source)) # Set minimum size accoriding to image self.min_size = self.real_widget.getWidth(),self.real_widget.getHeight() self.size = self.max_size = self.min_size def _getUpImage(self): return self._upimage_source up_image = property(_getUpImage,_setUpImage) def _setDownImage(self, source): if isinstance(source,str): self._downimage_source = source try: self._downimage = get_manager().loadImage(source) self.real_widget.setDownImage( self._downimage ) except: self._downimage = DummyImage() elif isinstance(source,fife.GuiImage): self._downimage_source = None self._downimage = source self.real_widget.setDownImage( self._downimage ) else: raise RuntimeError("Icon.image only accepts GuiImage and python strings, not '%s'" % repr(source)) def _getDownImage(self): return self._downimage_source down_image = property(_getDownImage,_setDownImage) def _setHoverImage(self, source): if isinstance(source, str): self._hoverimage_source = source try: self._hoverimage = get_manager().loadImage(source) self.real_widget.setHoverImage( self._hoverimage ) except: self._hoverimage = DummyImage() elif isinstance(source,fife.GuiImage): self._hoverimage_source = None self._hoverimage = source self.real_widget.setHoverImage( self._hoverimage ) else: raise RuntimeError("Icon.image only accepts GuiImage and python strings, not '%s'" % repr(source)) def _getHoverImage(self): return self._hoverimage_source hover_image = property(_getHoverImage,_setHoverImage) def _setOffset(self, offset): self.real_widget.setDownOffset(offset[0], offset[1]) def _getOffset(self): return (self.real_widget.getDownXOffset(), self.real_widget.getDownYOffset()) offset = property(_getOffset,_setOffset) def resizeToContent(self): self.height = max(self._upimage.getHeight(),self._downimage.getHeight(),self._hoverimage.getHeight()) + self.margins[1]*2 self.width = max(self._upimage.getWidth(),self._downimage.getWidth(),self._hoverimage.getWidth()) + self.margins[1]*2 class ToggleButton(BasicTextWidget): """ A basic push button that can be toggled. Unfortunately a bit of code duplication from ImageButton. New Attributes ============== - group: String: The group the button belongs to. Only one button in each group will be toggled at one time. - toggled: Boolean: Whether the button is toggled or not. """ ATTRIBUTES = BasicTextWidget.ATTRIBUTES + [ Attr('up_image'),Attr('down_image'),Attr('hover_image'), PointAttr('offset'),Attr('group') ] def __init__(self,up_image="",down_image="",hover_image="",offset=(0,0),group="",**kwargs): self.real_widget = fife.ToggleButton() super(ToggleButton,self).__init__(**kwargs) self.group = group self.up_image = up_image self.down_image = down_image self.hover_image = hover_image self.offset = offset def _setGroup(self,group): self.real_widget.setGroup( group ) def _getGroup(self): return self.real_widget.getGroup() group = property(_getGroup,_setGroup) def _setToggled(self, toggled): self.real_widget.setToggled( toggled ) def _isToggled(self): return self.real_widget.isToggled() toggled = property(_isToggled, _setToggled) ### # I didn't want to do this, but this is just cut and paste from the ImageButton class: ### def _setUpImage(self,image): self._upimage_source = image try: self._upimage = get_manager().loadImage(image) self.real_widget.setUpImage( self._upimage ) except: self._upimage = DummyImage() def _getUpImage(self): return self._upimage_source up_image = property(_getUpImage,_setUpImage) def _setDownImage(self,image): self._downimage_source = image try: self._downimage = get_manager().loadImage(image) self.real_widget.setDownImage( self._downimage ) except: self._downimage = DummyImage() def _getDownImage(self): return self._downimage_source down_image = property(_getDownImage,_setDownImage) def _setHoverImage(self,image): self._hoverimage_source = image try: self._hoverimage = get_manager().loadImage(image) self.real_widget.setHoverImage( self._hoverimage ) except: self._hoverimage = DummyImage() def _getHoverImage(self): return self._hoverimage_source hover_image = property(_getHoverImage,_setHoverImage) def _setOffset(self, offset): self.real_widget.setDownOffset(offset[0], offset[1]) def _getOffset(self): return (self.real_widget.getDownXOffset(), self.real_widget.getDownYOffset()) offset = property(_getOffset,_setOffset) def resizeToContent(self): self.height = max(self._upimage.getHeight(),self._downimage.getHeight(),self._hoverimage.getHeight()) + self.margins[1]*2 self.width = max(self._upimage.getWidth(),self._downimage.getWidth(),self._hoverimage.getWidth()) + self.margins[1]*2