view tools/editor/settings-dist.xml @ 576:a21915a97237

Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available. Added the show and hide functions to the baseobject in the RPG demo.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 05 Jul 2010 19:36:41 +0000
parents 8d0a4e87f24d
children b2feacaed53c
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<?xml version='1.0' encoding='UTF-8'?>
<Settings>
	<Module name="FIFE">
		<Setting name="FullScreen" type="bool"> False </Setting>
		<Setting name="PlaySounds" type="bool"> True </Setting>
		<Setting name="RenderBackend" type="str"> OpenGL </Setting>
		<Setting name="ScreenResolution" type="str"> 1024x768 </Setting>
		<Setting name="BitsPerPixel" type="int"> 0 </Setting>
		<Setting name="InitialVolume" type="float"> 5.0 </Setting>
		<Setting name="SDLRemoveFakeAlpha" type="int"> 1 </Setting>
		<Setting name="WindowTitle" type="str"> FIFE - Editor </Setting>
		<Setting name="WindowIcon" type="str"></Setting>
		<Setting name="MapFile" type="str"> maps/shrine.xml </Setting>
		<Setting name="Font" type="str"> fonts/FreeSans.ttf </Setting>
		<Setting name="FontGlyphs" strip="0" type="str"> abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789.,!?-+/():;%&amp;`'*#=[]\"</Setting>
		<Setting name="LogModules" type="list"> controller</Setting>
		<Setting name="PychanDebug" type="bool"> False </Setting>
		<Setting name="LogToPrompt" type="int"> 1 </Setting>
		<Setting name="LogToFile" type="int"> 0 </Setting>
	</Module>
	<Module name="Plugins">
		<Setting name="HistoryManager" type="bool">True</Setting>
		<Setting name="LayerTool" type="bool">True</Setting>
		<Setting name="CameraEdit" type="bool">True</Setting>
		<Setting name="ObjectEdit" type="bool">True</Setting>
		<Setting name="ObjectSelector" type="bool">True</Setting>
	</Module>
</Settings>