Mercurial > fife-parpg
view tools/editor/gui/cameradialog.xml @ 576:a21915a97237
Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available.
Added the show and hide functions to the baseobject in the RPG demo.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Mon, 05 Jul 2010 19:36:41 +0000 |
parents | 64738befdf3b |
children |
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<Panel title="Camera Editor" min_size="250, 100"> <VBox hexpand="1"> <HBox> <!-- Should be replaced with a dropdown box containing open maps --> <Label name="mapLabel" text="Map ID:" min_size="100, 10" /> <TextField name="mapBox" min_size="100, 10" /> </HBox> <HBox> <!-- Should be replaced with a dropdown box containing available layers in map --> <Label name="layerLabel" text="Layer ID:" min_size="100, 10" /> <TextField name="layerBox" min_size="100, 10" /> </HBox> <Spacer fixed_size="10" /> <HBox> <Spacer /> <Label text="Camera settings" /> <Spacer /> </HBox> <HBox> <Label name="idLabel" text="Camera ID:" min_size="100, 10" /> <TextField name="idBox" min_size="100, 10" /> </HBox> <HBox> <Label name="viewLabel" text="Viewport ('x,y,w,h'):" min_size="100, 10" /> <TextField name="viewBox" text="0,0,640,480" min_size="100, 10" /> </HBox> <HBox> <Label name="refLabel" text="Reference cell:" min_size="100, 10" /> <Label name="refWLabel" text="Width:" hexpand="0" /> <TextField name="refwBox" min_size="40, 10" /> </HBox> <HBox> <Spacer min_size="100" /> <Label name="refHLabel" text="Height:" hexpand="0" /> <TextField name="refhBox" min_size="40, 10" /> </HBox> <HBox> <Label name="rotLabel" text="Rotation:" min_size="100, 10" /> <TextField name="rotBox" text="0" min_size="100, 10" /> </HBox> <HBox> <Label name="tiltLabel" text="Tilt:" min_size="100, 10" /> <TextField name="tiltBox" text="0" min_size="100, 10" /> </HBox> </VBox> <Spacer /> <HBox> <Button name="okButton" text="OK"/> <Button name="cancelButton" text="Cancel"/> </HBox> </Panel>