view ext/SConscript @ 576:a21915a97237

Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available. Added the show and hide functions to the baseobject in the RPG demo.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 05 Jul 2010 19:36:41 +0000
parents 64738befdf3b
children b5e7e14004a4
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import os, sys, shutil
from utils.util_scripts.path import path

Import('env')

curpath = Dir('#/ext').srcnode().abspath
installpath = Dir(os.path.join(curpath, 'install')).srcnode().abspath

def build_guichan(target, source, env):
	print "======= FIFE EXTERNAL DEPENDENCY BUILD: GUICHAN ======="
	failure = Execute(Action(['./configure',
							  'make',
							  'make install prefix=%s' % installpath],
		chdir=os.path.join(curpath, 'guichan-0.8.2')))
	
	if (failure):
		print 'Building failed: guichan'
		Exit(1)

def build_png(target, source, env):
	print "======= FIFE EXTERNAL DEPENDENCY BUILD: LIBPNG ======="
	failure = Execute(Action(['./configure',
							  'make all-am',
							  'make install prefix=%s' % installpath,
							  'make install-data-hook prefix=%s' % installpath],
		chdir=os.path.join(curpath, 'libpng-1.2.29')))
	
	if (failure):
		print 'Building failed: png'
		Exit(1)

	
ext_cmd = env.Command('ext_target',
					  'install',
					  [build_guichan,
					   build_png,
					   os.chdir(Dir('#').abspath)])
Alias('ext', ext_cmd)