view build/win32/build_environments/visual_studio_9/Fife_UnitTest.sln @ 576:a21915a97237

Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available. Added the show and hide functions to the baseobject in the RPG demo.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 05 Jul 2010 19:36:41 +0000
parents fa33cda75471
children
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Fife_UnitTest", "Fife_UnitTest.vcproj", "{CF8061DB-347A-4BEC-A63B-FBFE5BAB9D1B}"
	ProjectSection(ProjectDependencies) = postProject
		{96025707-5759-400D-80E5-A1E94C8A79A2} = {96025707-5759-400D-80E5-A1E94C8A79A2}
	EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libfife", "fife.vcproj", "{96025707-5759-400D-80E5-A1E94C8A79A2}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{CF8061DB-347A-4BEC-A63B-FBFE5BAB9D1B}.Debug|Win32.ActiveCfg = Debug|Win32
		{CF8061DB-347A-4BEC-A63B-FBFE5BAB9D1B}.Debug|Win32.Build.0 = Debug|Win32
		{CF8061DB-347A-4BEC-A63B-FBFE5BAB9D1B}.Release|Win32.ActiveCfg = Release|Win32
		{CF8061DB-347A-4BEC-A63B-FBFE5BAB9D1B}.Release|Win32.Build.0 = Release|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug|Win32.ActiveCfg = Debug_static|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Debug|Win32.Build.0 = Debug_static|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release|Win32.ActiveCfg = Release_static|Win32
		{96025707-5759-400D-80E5-A1E94C8A79A2}.Release|Win32.Build.0 = Release_static|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal