view build/win32/build_environments/visual_studio_8/unittest_template.xml @ 576:a21915a97237

Added some debug capability when building with mingw on windows. This should work for you if you have debug versions of python available. Added the show and hide functions to the baseobject in the RPG demo.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 05 Jul 2010 19:36:41 +0000
parents 5ab78cd39534
children ae479ce3f762
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="__INSERT_NAME_HERE__"
	ProjectGUID="__INSERT_GUID_HERE__"
	RootNamespace="__INSERT_NAME_HERE__"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration Name="Debug_static|Win32" OutputDirectory="../../../../../tests/core_tests/" IntermediateDirectory="$(ConfigurationName)/$(ProjectName)" ConfigurationType="1" CharacterSet="1">
			<Tool Name="VCPreBuildEventTool"/>
			<Tool Name="VCCustomBuildTool"/>
			<Tool Name="VCXMLDataGeneratorTool"/>
			<Tool Name="VCWebServiceProxyGeneratorTool"/>
			<Tool Name="VCMIDLTool"/>
			<Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\..\engine;..\..\..\..\..\engine\core;..\includes;..\..\..\includes\libguichan;..\..\..\includes\unittest++;..\..\..\includes\libogg;..\..\..\includes\openal-soft;..\..\..\includes\sdl;..\..\..\includes\sdl_image;..\..\..\includes\sdl_ttf;..\..\..\includes\zlib;..\..\..\includes\libvorbis;..\..\..\includes\libpng;..\..\..\includes\python;..\..\..\includes\boost_1_38_0" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="4"/>
			<Tool Name="VCManagedResourceCompilerTool"/>
			<Tool Name="VCResourceCompilerTool"/>
			<Tool Name="VCPreLinkEventTool"/>
			<Tool Name="VCLinkerTool" LinkIncremental="1" AdditionalDependencies="libfife_d.lib UnitTest++.lib guichan_opengld.lib guichan_sdld.lib guichand.lib ogg_static_d.lib OpenAL32.lib sdl.lib SDL_image.lib SDL_ttf.lib vorbis_static_d.lib vorbisfile_static_d.lib libpng.lib zlib.lib OpenGL32.lib GLU32.lib" AdditionalLibraryDirectories="..\..\..\static_libs\msvc2005" GenerateDebugInformation="true" SubSystem="1" TargetMachine="1"/>
			<Tool Name="VCALinkTool"/>
			<Tool Name="VCManifestTool"/>
			<Tool Name="VCXDCMakeTool"/>
			<Tool Name="VCBscMakeTool"/>
			<Tool Name="VCFxCopTool"/>
			<Tool Name="VCAppVerifierTool"/>
			<Tool Name="VCWebDeploymentTool"/>
			<Tool Name="VCPostBuildEventTool"/>
		</Configuration>
		<Configuration Name="Release_static|Win32" OutputDirectory="../../../../../tests/core_tests/" IntermediateDirectory="$(ConfigurationName)/$(ProjectName)" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1">
			<Tool Name="VCPreBuildEventTool"/>
			<Tool Name="VCCustomBuildTool"/>
			<Tool Name="VCXMLDataGeneratorTool"/>
			<Tool Name="VCWebServiceProxyGeneratorTool"/>
			<Tool Name="VCMIDLTool"/>
			<Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\..\engine;..\..\..\..\..\engine\core;..\includes;..\..\..\includes\libguichan;..\..\..\includes\unittest++;..\..\..\includes\libogg;..\..\..\includes\openal-soft;..\..\..\includes\sdl;..\..\..\includes\sdl_image;..\..\..\includes\sdl_ttf;..\..\..\includes\zlib;..\..\..\includes\libvorbis;..\..\..\includes\libpng;..\..\..\includes\python26;..\..\..\includes\boost_1_38_0" PreprocessorDefinitions="WIN32;_CONSOLE" MinimalRebuild="true" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3"/>
			<Tool Name="VCManagedResourceCompilerTool"/>
			<Tool Name="VCResourceCompilerTool"/>
			<Tool Name="VCPreLinkEventTool"/>
			<Tool Name="VCLinkerTool" LinkIncremental="1" AdditionalDependencies="libfife.lib UnitTest++.lib guichan_opengl.lib guichan_sdl.lib guichan.lib ogg_static.lib OpenAL32.lib sdl.lib SDL_image.lib SDL_ttf.lib vorbis_static.lib vorbisfile_static.lib libpng.lib zlib.lib OpenGL32.lib GLU32.lib" AdditionalLibraryDirectories="..\..\..\static_libs\msvc2005" SubSystem="1" TargetMachine="1"/>
			<Tool Name="VCALinkTool"/>
			<Tool Name="VCManifestTool"/>
			<Tool Name="VCXDCMakeTool"/>
			<Tool Name="VCBscMakeTool"/>
			<Tool Name="VCFxCopTool"/>
			<Tool Name="VCAppVerifierTool"/>
			<Tool Name="VCWebDeploymentTool"/>
			<Tool Name="VCPostBuildEventTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
	  <File
			RelativePath="..\..\..\..\..\tests\core_tests\__INSERT_FILENAME_HERE__.cpp"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>