view tools/editor/scripts/gui/selection.py @ 422:9d94f4676d17

Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 12 Feb 2010 06:34:50 +0000
parents ef0c7a0cacab
children
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# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

from fife.extensions import pychan
import fife.extensions.pychan.widgets as widgets

class SelectionDialog(object):
	"""
	Selection displays a list of options for the user to select from. The result is passed to onSelection.
	list - the list to select from
	onSelection - the function to call when a selection is made. Accepts one argument: an element of the list.
	"""
	def __init__(self, list, onSelection):
		self.list = list
		self._callback = onSelection

		self._widget = pychan.loadXML('gui/selection.xml')

		self._widget.mapEvents({
			'okButton'     : self._selected,
			'cancelButton' : self._widget.hide
		})

		self._widget.distributeInitialData({
			'optionDrop' : list
		})
		self._widget.show()

	def _selected(self):
		selection = self._widget.collectData('optionDrop')
		if selection < 0: return
		self._callback(self.list[selection])
		self._widget.hide()

class ClickSelectionDialog(object):
	"""
	ClickSelection displays a list of options for the user to select from. The result is passed to onSelection.
	Differs from Selection: the selection is made when a list element is clicked, rather than when the box is closed.	
	list - the list to select from
	onSelection - the function to call when a selection is made. Accepts one argument: an element of the list.
	"""
	def __init__(self, list, onSelection):
		self.list = list
		self._callback = onSelection

		self._widget = pychan.loadXML('gui/selection.xml')

		self._widget.mapEvents({
			'okButton'     : self._widget.hide,
			'cancelButton' : self._widget.hide,
			'optionDrop'   : self._selected
		})

		self._widget.distributeInitialData({
			'optionDrop' : list
		})
		self._widget.show()

	def _selected(self):
		selection = self._widget.collectData('optionDrop')
		if selection < 0: return
		self._callback(self.list[selection])