view tools/editor/lang/infotext.txt @ 422:9d94f4676d17

Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 12 Feb 2010 06:34:50 +0000
parents 64738befdf3b
children b2feacaed53c
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This is the standalone FIFE editor, HEAD release

User interface:
---------------
When you open the editor, you will see a menubar
at the top of the screen. You can reach all the
editor functions from this menu.

Right below it is a toolbar which provides fast
access to the most frequently used actions.

In the middle is a big black area. This is the map
view. When you create a new map, or open an existing
map, it will be displayed here.

At the bottom of the screen is the statusbar which
displays information. If you hover the mouse over a
button, a help text will be displayed here.

Docking/Undocking:
------------------
Panels and toolbars can be either floating, or docked.

To dock a toolbar or panel, move it one of the
sides and a red line should appear. This indicates
that it will be docked at that location. Panels can
be docked before, after or inside existing panels.

To undock a toolbar, simply right click it. To
undock a panel, right click its button,

Keybindings:
--------------
Map editing:
- S: Enter select mode
- I: Enter insert mode
- R: Enter removal mode
- M: Enter move mode
- INS: Fills selection with current object
- DEL: Removes selected instances

Camera navigation:
- Arrowkeys: Scroll map
- Middle mouse button + Drag mouse: Scroll map
- Ctrl+Mouse wheel: Zoom

Selection:
- Click starts a new selection
- CTRL+Click adds to selection
- Shift+Click subtracts from selection
- Right click deselects

Moving instances:
- Shift+Drag: Exact instance move

Undo:
- Ctrl+Z: Undo
- Ctrl+Shift+Z: Redo
- Ctrl+Alt+Z: Next undobranch
- Ctrl+Alt+Shift+Z: Previous undobranch

File management:
- Ctrl+N: New level
- Ctrl+O: Open level
- Ctrl+S: Save current level
- Ctrl+Shift+S: Save all levels

Misc:
- F10 = Toggle console on / off
- ESC = Quit editor
- INS = Makes a new instance on the map with
        current object selection at current
        mouse selection (toggle).
- DEL = Removes instances at current mouse
        selection (toggle).
- T   = shows / hides grid
- B   = shows / hides blocking info


http://www.fifengine.de