Mercurial > fife-parpg
view tools/editor/lang/infotext.txt @ 422:9d94f4676d17
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 12 Feb 2010 06:34:50 +0000 |
parents | 64738befdf3b |
children | b2feacaed53c |
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This is the standalone FIFE editor, HEAD release User interface: --------------- When you open the editor, you will see a menubar at the top of the screen. You can reach all the editor functions from this menu. Right below it is a toolbar which provides fast access to the most frequently used actions. In the middle is a big black area. This is the map view. When you create a new map, or open an existing map, it will be displayed here. At the bottom of the screen is the statusbar which displays information. If you hover the mouse over a button, a help text will be displayed here. Docking/Undocking: ------------------ Panels and toolbars can be either floating, or docked. To dock a toolbar or panel, move it one of the sides and a red line should appear. This indicates that it will be docked at that location. Panels can be docked before, after or inside existing panels. To undock a toolbar, simply right click it. To undock a panel, right click its button, Keybindings: -------------- Map editing: - S: Enter select mode - I: Enter insert mode - R: Enter removal mode - M: Enter move mode - INS: Fills selection with current object - DEL: Removes selected instances Camera navigation: - Arrowkeys: Scroll map - Middle mouse button + Drag mouse: Scroll map - Ctrl+Mouse wheel: Zoom Selection: - Click starts a new selection - CTRL+Click adds to selection - Shift+Click subtracts from selection - Right click deselects Moving instances: - Shift+Drag: Exact instance move Undo: - Ctrl+Z: Undo - Ctrl+Shift+Z: Redo - Ctrl+Alt+Z: Next undobranch - Ctrl+Alt+Shift+Z: Previous undobranch File management: - Ctrl+N: New level - Ctrl+O: Open level - Ctrl+S: Save current level - Ctrl+Shift+S: Save all levels Misc: - F10 = Toggle console on / off - ESC = Quit editor - INS = Makes a new instance on the map with current object selection at current mouse selection (toggle). - DEL = Removes instances at current mouse selection (toggle). - T = shows / hides grid - B = shows / hides blocking info http://www.fifengine.de