Mercurial > fife-parpg
view engine/core/model/metamodel/grids/cellgrid.h @ 422:9d94f4676d17
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 12 Feb 2010 06:34:50 +0000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_MODEL_GRIDS_CELLGRID_H #define FIFE_MODEL_GRIDS_CELLGRID_H // Standard C++ library includes #include <vector> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "model/metamodel/modelcoords.h" #include "util/math/matrix.h" #include "util/base/fifeclass.h" namespace FIFE { class CellGrid: public FifeClass { public: /** Constructor * @param allow_diagonals if true, cellgrid allows diagonal access */ CellGrid(bool allow_diagonals=false); /** Destructor */ virtual ~CellGrid(); /** Gets the coordinates that are accesible from given point * only cells adjacent to given cell are considered in the evaluation * @param curpos position (coordinates) to evaluate * @param coordinate accessible coordinates */ void getAccessibleCoordinates(const ModelCoordinate& curpos, std::vector<ModelCoordinate>& coordinates); /** Type of cellgrid */ virtual const std::string& getType() const = 0; /** Name of the cellgrid (DEPRECATED? -jwt) */ virtual const std::string& getName() const = 0; /** Tells if given target point is accessible from curpos * only cells adjacent to curpos are considered in the evaluation * @param curpos position (coordinates) to evaluate * @param target target coordinate to check * @return true, if target is accessible from curpos, false otherwise */ virtual bool isAccessible(const ModelCoordinate& curpos, const ModelCoordinate& target) = 0; /** Returns *distance* const from curpos to target point * only cells adjacent to curpos are considered in the evaluation * @param curpos position (coordinates) to evaluate * @param target target coordinate to check * @return distance cost from curpos to target */ virtual float getAdjacentCost(const ModelCoordinate& curpos, const ModelCoordinate& target) = 0; /** Gets the count of sides for a single cell * @return count of sides for a single cell */ virtual unsigned int getCellSideCount() const = 0; /** Transforms given point from layer coordinates to map coordinates * @return point in map coordinates */ ExactModelCoordinate toMapCoordinates(const ModelCoordinate& layer_coords); /** Transforms given point from layer coordinates to map coordinates * @return point in map coordinates */ virtual ExactModelCoordinate toMapCoordinates(const ExactModelCoordinate& layer_coords) = 0; /** Transforms given point from map coordinates to layer coordinates * @return point in layer coordinates */ virtual ModelCoordinate toLayerCoordinates(const ExactModelCoordinate& map_coord) = 0; /** Transforms given point from map coordinates to layer coordinates * @return point in layer coordinates */ virtual ExactModelCoordinate toExactLayerCoordinates(const ExactModelCoordinate& map_coord) = 0; /** Fills given point vector with vertices from selected cell * @param vtx vertices for given cell * @param cell cell to get vertices from */ virtual void getVertices(std::vector<ExactModelCoordinate>& vtx, const ModelCoordinate& cell) = 0; /** Set the cellgrid x shift * @param shift The shift in map coords */ void setXShift(const double& xshift) { m_xshift = xshift; updateMatrices(); } /** Get the cellgrid x shift * @return The x shift */ const double getXShift() const { return m_xshift; } /** Set the cellgrid y shift * @param shift The shift in map coords */ void setYShift(const double yshift) { m_yshift = yshift; updateMatrices(); } /** Get the cellgrid x shift * @return The x shift in map coords */ const double getYShift() const { return m_yshift; } /** Set the cellgrid x-scaling * @param scale The x-scale of cellgrid */ void setXScale(const double scale) { m_xscale = scale; updateMatrices(); } /** Set the cellgrid y-scaling * @param scale The y-scale of cellgrid */ void setYScale(const double scale) { m_yscale = scale; updateMatrices(); } /** Get the cellgrid x-scaling * @return The x-scale of cellgrid */ const double getXScale() const { return m_xscale; } /** Get the cellgrid y-scaling * @return The y-scale of cellgrid */ const double getYScale() const { return m_yscale; } /** Set the cellgrid rotation * @param rotation The rotation of the cellgrid */ void setRotation(const double rotation) { m_rotation = rotation; updateMatrices(); } /** Get the cellgrid rotation * @return rotation The rotation of the cellgrid */ const double getRotation() const { return m_rotation; } /** Returns clone of this cellgrid */ virtual CellGrid* clone() = 0; protected: void updateMatrices(); bool ptInTriangle(const ExactModelCoordinate& pt, const ExactModelCoordinate& pt1, const ExactModelCoordinate& pt2, const ExactModelCoordinate& pt3); DoubleMatrix m_matrix; DoubleMatrix m_inverse_matrix; double m_xshift; double m_yshift; double m_xscale; double m_yscale; double m_rotation; bool m_allow_diagonals; private: int orientation(const ExactModelCoordinate& pt, const ExactModelCoordinate& pt1, const ExactModelCoordinate& pt2); }; } #endif