Mercurial > fife-parpg
view engine/core/eventchannel/key/ec_keyevent.h @ 422:9d94f4676d17
Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 12 Feb 2010 06:34:50 +0000 |
parents | abfe54ebae15 |
children | 010da1d1ee1c |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_EVENTCHANNEL_KEYEVENT_H #define FIFE_EVENTCHANNEL_KEYEVENT_H // Standard C++ library includes // // 3rd party library includes // // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder // #include "eventchannel/base/ec_inputevent.h" #include "eventchannel/source/ec_ieventsource.h" #include "ec_key.h" namespace FIFE { /** Class for key events */ class KeyEvent: public InputEvent { public: enum KeyEventType { UNKNOWN = -1, PRESSED = 0, RELEASED }; /** Constructor */ KeyEvent(): InputEvent(), m_eventtype(UNKNOWN), m_isnumericpad(false), m_key(Key()) {} /** Destructor. */ virtual ~KeyEvent() {} KeyEventType getType() const { return m_eventtype; } void setType(KeyEventType type) { m_eventtype = type; } bool isNumericPad() const { return m_isnumericpad; } void setNumericPad(bool ispad) { m_isnumericpad = ispad; } const Key& getKey() const { return m_key; } void setKey(const Key& key) { m_key = key; } virtual bool isAltPressed() const { return InputEvent::isAltPressed(); } virtual void setAltPressed(bool pressed) { InputEvent::setAltPressed(pressed); } virtual bool isControlPressed() const { return InputEvent::isControlPressed(); } virtual void setControlPressed(bool pressed) { InputEvent::setControlPressed(pressed); } virtual bool isMetaPressed() const { return InputEvent::isMetaPressed(); } virtual void setMetaPressed(bool pressed) { InputEvent::setMetaPressed(pressed); } virtual bool isShiftPressed() const { return InputEvent::isShiftPressed(); } virtual void setShiftPressed(bool pressed) { InputEvent::setShiftPressed(pressed); } virtual void consume() { InputEvent::consume(); } virtual bool isConsumed() const { return InputEvent::isConsumed(); } virtual void consumedByWidgets() { InputEvent::consumedByWidgets(); } virtual bool isConsumedByWidgets() const { return InputEvent::isConsumedByWidgets(); } virtual IEventSource* getSource() { return InputEvent::getSource(); } virtual void setSource(IEventSource* source) { InputEvent::setSource(source); } virtual gcn::Widget* getSourceWidget() { return InputEvent::getSourceWidget(); } virtual void setSourceWidget(gcn::Widget* widget) { InputEvent::setSourceWidget(widget); } virtual int getTimeStamp() const { return InputEvent::getTimeStamp(); } virtual void setTimeStamp(int timestamp ) { InputEvent::setTimeStamp(timestamp); } virtual const std::string& getName() const { const static std::string eventName("KeyEvent"); return eventName; } virtual std::string getDebugString() const { return InputEvent::getDebugString(); } private: KeyEventType m_eventtype; bool m_isnumericpad; Key m_key; }; } //FIFE #endif