view demos/rio_de_hola/run.py @ 422:9d94f4676d17

Moved the management of cameras into the Map class. The View class no longer exists since it now serves no purpose. The engine class itself holds the renderers and these get passed to each map that is loaded and then passed to each camera on each map. This change makes it possible for multiple maps to be loaded at the same time with the same camera id without a name clash. fixes[t:342]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 12 Feb 2010 06:34:50 +0000
parents 70697641fca3
children 3a6441d9e01c
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#!/usr/bin/env python

# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################
# This is the rio de hola client for FIFE.

import sys, os, re, math, random, shutil

from fife import fife
from fife.extensions import *
from scripts import world
from scripts.common import eventlistenerbase
from fife.extensions.basicapplication import ApplicationBase
from fife.extensions import pychan
from fife.extensions.pychan import widgets
from settings import Setting
from fife.extensions.fife_utils import getUserDataDirectory

TDS = Setting()

class ApplicationListener(eventlistenerbase.EventListenerBase):
	def __init__(self, engine, world):
		super(ApplicationListener, self).__init__(engine,regKeys=True,regCmd=True, regMouse=False, regConsole=True, regWidget=True)
		self.engine = engine
		self.world = world
		engine.getEventManager().setNonConsumableKeys([
			fife.Key.ESCAPE,])

		self.quit = False
		self.aboutWindow = None

		self.rootpanel = pychan.loadXML('gui/rootpanel.xml')
		self.rootpanel.mapEvents({ 
			'quitButton' : self.onQuitButtonPress,
			'aboutButton' : self.onAboutButtonPress,
			'optionsButton' : TDS.onOptionsPress
		})
		self.rootpanel.show()

	def keyPressed(self, evt):
		print evt
		keyval = evt.getKey().getValue()
		keystr = evt.getKey().getAsString().lower()
		consumed = False
		if keyval == fife.Key.ESCAPE:
			self.quit = True
			evt.consume()
		elif keyval == fife.Key.F10:
			self.engine.getGuiManager().getConsole().toggleShowHide()
			evt.consume()
		elif keystr == 'p':
			self.engine.getRenderBackend().captureScreen('screenshot.png')
			evt.consume()

	def onCommand(self, command):
		self.quit = (command.getCommandType() == fife.CMD_QUIT_GAME)
		if self.quit:
			command.consume()

	def onConsoleCommand(self, command):
		result = ''
		if command.lower() in ('quit', 'exit'):
			self.quit = True
			result = 'quitting'
		elif command.lower() in ( 'help', 'help()' ):
			self.engine.getGuiManager().getConsole().println( open( 'misc/infotext.txt', 'r' ).read() )
			result = "-- End of help --"
		else:
			result = self.world.onConsoleCommand(command)
		if not result:
			try:
				result = str(eval(command))
			except:
				pass
		if not result:
			result = 'no result'
		return result

	def onQuitButtonPress(self):
		cmd = fife.Command()
		cmd.setSource(None)
		cmd.setCommandType(fife.CMD_QUIT_GAME)
		self.engine.getEventManager().dispatchCommand(cmd)

	def onAboutButtonPress(self):
		if not self.aboutWindow:
			self.aboutWindow = pychan.loadXML('gui/help.xml')
			self.aboutWindow.mapEvents({ 'closeButton' : self.aboutWindow.hide })
			self.aboutWindow.distributeData({ 'helpText' : open("misc/infotext.txt").read() })
		self.aboutWindow.show()

class IslandDemo(ApplicationBase):
	def __init__(self):
		super(IslandDemo,self).__init__()
		pychan.init(self.engine, debug=TDS.readSetting("PychanDebug", type='bool'))
		self.world = world.World(self.engine)
		self.listener = ApplicationListener(self.engine, self.world)
		self.world.load(str(TDS.readSetting("MapFile")))

		self.soundmanager = self.engine.getSoundManager()
		self.soundmanager.init()

		if int(TDS.readSetting("PlaySounds")):
			# play track as background music
			emitter = self.soundmanager.createEmitter()
			id = self.engine.getSoundClipPool().addResourceFromFile('music/rio_de_hola.ogg')
			emitter.setSoundClip(id)
			emitter.setLooping(True)
			emitter.play()

	def loadSettings(self):
		"""
		Load the settings from a python file and load them into the engine.
		Called in the ApplicationBase constructor.
		"""
		import settings
		self.settings = settings

		engineSetting = self.engine.getSettings()
		engineSetting.setDefaultFontGlyphs(str(TDS.readSetting("FontGlyphs", strip=False)))
		engineSetting.setDefaultFontPath(str(TDS.readSetting("Font")))
		engineSetting.setDefaultFontSize(12)
		engineSetting.setBitsPerPixel(int(TDS.readSetting("BitsPerPixel")))
		engineSetting.setInitialVolume(float(TDS.readSetting("InitialVolume")))
		engineSetting.setSDLRemoveFakeAlpha(int(TDS.readSetting("SDLRemoveFakeAlpha")))
		engineSetting.setScreenWidth(int(TDS.readSetting("ScreenWidth")))
		engineSetting.setScreenHeight(int(TDS.readSetting("ScreenHeight")))
		engineSetting.setRenderBackend(str(TDS.readSetting("RenderBackend")))
		engineSetting.setFullScreen(int(TDS.readSetting("FullScreen")))

		try:
			engineSetting.setWindowTitle(str(TDS.readSetting("WindowTitle")))
			engineSetting.setWindowIcon(str(TDS.readSetting("WindowIcon")))
		except:
			pass			
		try:
			engineSetting.setImageChunkingSize(int(TDS.readSetting("ImageChunkSize")))
		except:
			pass

	def initLogging(self):
		"""
		Initialize the LogManager.
		"""
		LogModules = TDS.readSetting("LogModules", type='list')
		self.log = fifelog.LogManager(self.engine, int(TDS.readSetting("LogToPrompt")), int(TDS.readSetting("LogToFile")))
		if LogModules:
			self.log.setVisibleModules(*LogModules)

	def createListener(self):
		pass # already created in constructor

	def _pump(self):
		if self.listener.quit:
			self.breakRequested = True
			
			# get the correct directory to save the map file to
			mapSaveDir = getUserDataDirectory("fife", "rio_de_hola") + "/maps"
			
			# create the directory structure if it does not exist
			if not os.path.isdir(mapSaveDir):
				os.makedirs(mapSaveDir)
			
			# save map file to directory
			self.world.save(mapSaveDir + "/savefile.xml")
		else:
			self.world.pump()

def main():
	app = IslandDemo()
	app.run()


if __name__ == '__main__':
	if TDS.readSetting("ProfilingOn", type='bool'):
		import hotshot, hotshot.stats
		print "Starting profiler"
		prof = hotshot.Profile("fife.prof")
		prof.runcall(main)
		prof.close()
		print "analysing profiling results"
		stats = hotshot.stats.load("fife.prof")
		stats.strip_dirs()
		stats.sort_stats('time', 'calls')
		stats.print_stats(20)
	else:
		if TDS.readSetting("UsePsyco", type='bool'):
			# Import Psyco if available
			try:
				import psyco
				psyco.full()
				print "Psyco acceleration in use"
			except ImportError:
				print "Psyco acceleration not used"
		else:
			print "Psyco acceleration not used"
		main()