Mercurial > fife-parpg
view ext/libpng-1.2.29/scripts/makefile.bc32 @ 502:96c4922c1c24
Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 18 May 2010 14:48:33 +0000 |
parents | 4a0efb7baf70 |
children |
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# Makefile for libpng # 32-bit Borland C++ (Note: All modules are compiled in C mode) # To build the library, do: # "make -fmakefile.bc32" # # -------------------- 32-bit Borland C++ -------------------- ### Absolutely necessary for this makefile to work .AUTODEPEND ## Where zlib.h, zconf.h and zlib.lib are ZLIB_DIR=..\zlib ## Compiler, linker and lib stuff CC=bcc32 LD=bcc32 LIB=tlib # -3 = 386, -4 = 486, -5 = Pentium etc. !ifndef TARGET_CPU #TARGET_CPU=-6 !endif # Use this if you don't want Borland's fancy exception handling # (Caution: doesn't work with CBuilderX) #NOEHLIB=noeh32.lib !ifdef DEBUG CDEBUG=-v LDEBUG=-v !else CDEBUG= LDEBUG= !endif # STACKOFLOW=1 !ifdef STACKOFLOW CDEBUG=$(CDEBUG) -N LDEBUG=$(LDEBUG) -N !endif # -O2 optimize for speed # -d merge duplicate strings # -k- turn off standard stack frame # -w display all warnings CFLAGS=-I$(ZLIB_DIR) -O2 -d -k- -w $(TARGET_CPU) $(CDEBUG) # -M generate map file LDFLAGS=-L$(ZLIB_DIR) -M $(LDEBUG) ## Variables OBJS = \ png.obj \ pngerror.obj \ pngget.obj \ pngmem.obj \ pngpread.obj \ pngread.obj \ pngrio.obj \ pngrtran.obj \ pngrutil.obj \ pngset.obj \ pngtrans.obj \ pngwio.obj \ pngwrite.obj \ pngwtran.obj \ pngwutil.obj LIBOBJS = \ +png.obj \ +pngerror.obj \ +pngget.obj \ +pngmem.obj \ +pngpread.obj \ +pngread.obj \ +pngrio.obj \ +pngrtran.obj \ +pngrutil.obj \ +pngset.obj \ +pngtrans.obj \ +pngwio.obj \ +pngwrite.obj \ +pngwtran.obj \ +pngwutil.obj LIBNAME=libpng.lib ## Implicit rules # Braces let make "batch" calls to the compiler, # 2 calls instead of 12; space is important. .c.obj: $(CC) $(CFLAGS) -c {$*.c } .c.exe: $(CC) $(CFLAGS) $(LDFLAGS) $*.c $(LIBNAME) zlib.lib $(NOEHLIB) .obj.exe: $(LD) $(LDFLAGS) $*.obj $(LIBNAME) zlib.lib $(NOEHLIB) ## Major targets all: libpng pngtest libpng: $(LIBNAME) pngtest: pngtest.exe test: pngtest.exe pngtest ## Minor Targets png.obj: png.c pngerror.obj: pngerror.c pngget.obj: pngget.c pngmem.obj: pngmem.c pngpread.obj: pngpread.c pngread.obj: pngread.c pngrio.obj: pngrio.c pngrtran.obj: pngrtran.c pngrutil.obj: pngrutil.c pngset.obj: pngset.c pngtrans.obj: pngtrans.c pngwio.obj: pngwio.c pngwrite.obj: pngwrite.c pngwtran.obj: pngwtran.c pngwutil.obj: pngwutil.c $(LIBNAME): $(OBJS) -del $(LIBNAME) $(LIB) $(LIBNAME) @&&| $(LIBOBJS), libpng | # Cleanup clean: -del *.obj -del $(LIBNAME) -del pngtest.exe -del *.lst -del *.map -del *.tds -del pngout.png # End of makefile for libpng