Mercurial > fife-parpg
view ext/libpng-1.2.29/contrib/pngminus/png2pnm.bat @ 502:96c4922c1c24
Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 18 May 2010 14:48:33 +0000 |
parents | 4a0efb7baf70 |
children |
line wrap: on
line source
REM -- grayscale png2pnm.exe -noraw ..\pngsuite\basn0g01.png basn0g01.pgm png2pnm.exe -noraw ..\pngsuite\basn0g02.png basn0g02.pgm png2pnm.exe -noraw ..\pngsuite\basn0g04.png basn0g04.pgm png2pnm.exe -noraw ..\pngsuite\basn0g08.png basn0g08.pgm png2pnm.exe -noraw ..\pngsuite\basn0g16.png basn0g16.pgm REM -- full-color png2pnm.exe -noraw ..\pngsuite\basn2c08.png basn2c08.ppm png2pnm.exe -noraw ..\pngsuite\basn2c16.png basn2c16.ppm REM -- palletted png2pnm.exe -noraw ..\pngsuite\basn3p01.png basn3p01.ppm png2pnm.exe -noraw ..\pngsuite\basn3p02.png basn3p02.ppm png2pnm.exe -noraw ..\pngsuite\basn3p04.png basn3p04.ppm png2pnm.exe -noraw ..\pngsuite\basn3p08.png basn3p08.ppm REM -- gray with alpha-channel png2pnm.exe -noraw ..\pngsuite\basn4a08.png basn4a08.pgm png2pnm.exe -noraw ..\pngsuite\basn4a16.png basn4a16.pgm REM -- color with alpha-channel png2pnm.exe -noraw -alpha basn6a08.pgm ..\pngsuite\basn6a08.png basn6a08.ppm png2pnm.exe -noraw -alpha basn6a16.pgm ..\pngsuite\basn6a16.png basn6a16.ppm REM -- grayscale png2pnm.exe -raw ..\pngsuite\basn0g01.png rawn0g01.pgm png2pnm.exe -raw ..\pngsuite\basn0g02.png rawn0g02.pgm png2pnm.exe -raw ..\pngsuite\basn0g04.png rawn0g04.pgm png2pnm.exe -raw ..\pngsuite\basn0g08.png rawn0g08.pgm png2pnm.exe -raw ..\pngsuite\basn0g16.png rawn0g16.pgm REM -- full-color png2pnm.exe -raw ..\pngsuite\basn2c08.png rawn2c08.ppm png2pnm.exe -raw ..\pngsuite\basn2c16.png rawn2c16.ppm REM -- palletted png2pnm.exe -raw ..\pngsuite\basn3p01.png rawn3p01.ppm png2pnm.exe -raw ..\pngsuite\basn3p02.png rawn3p02.ppm png2pnm.exe -raw ..\pngsuite\basn3p04.png rawn3p04.ppm png2pnm.exe -raw ..\pngsuite\basn3p08.png rawn3p08.ppm REM -- gray with alpha-channel png2pnm.exe -raw ..\pngsuite\basn4a08.png rawn4a08.pgm png2pnm.exe -raw ..\pngsuite\basn4a16.png rawn4a16.pgm REM -- color with alpha-channel png2pnm.exe -noraw -alpha rawn6a08.pgm ..\pngsuite\basn6a08.png rawn6a08.ppm png2pnm.exe -noraw -alpha rawn6a16.pgm ..\pngsuite\basn6a16.png rawn6a16.ppm