view engine/python/fife/extensions/pychan/fonts.py @ 502:96c4922c1c24

Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 18 May 2010 14:48:33 +0000
parents 64738befdf3b
children
line wrap: on
line source

# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

# Font handling
from exceptions import *

class Font(object):
	def __init__(self,name,get):
		from internal import get_manager
		self.font = None
		self.name = name
		self.typename = get("type")
		self.source = get("source")
		self.row_spacing = int(get("row_spacing",0))
		self.glyph_spacing = int(get("glyph_spacing",0))

		if self.typename == "truetype":
			self.size = int(get("size"))
			self.antialias = int(get("antialias",1))
			self.color = map(int,get("color","255,255,255").split(','))
			self.font = get_manager().hook.engine.getGuiManager().createFont(self.source,self.size,"")

			if self.font is None:
				raise InitializationError("Could not load font %s" % name)

			self.font.setAntiAlias(self.antialias)
			self.font.setColor(*self.color)
		else:
			raise InitializationError("Unsupported font type %s" % self.typename)

		self.font.setRowSpacing( self.row_spacing )
		self.font.setGlyphSpacing( self.glyph_spacing )

	@staticmethod
	def loadFromFile(filename):
		"""
		Static method to load font definitions out of a PyChan config file.
		"""
		import ConfigParser

		fontdef = ConfigParser.ConfigParser()
		fontdef.read(filename)

		sections = [section for section in fontdef.sections() if section.startswith("Font/")]

		fonts = []
		for section in sections:
			name = section[5:]
			def _get(name,default=None):
				if fontdef.has_option(section,name):
					return fontdef.get(section,name)
				return default
			fonts.append( Font(name,_get) )
		return fonts

	def __str__(self):
		return "Font(source='%s')" % self.source

	def __repr__(self):
		return "<Font(source='%s') at %x>" % (self.source,id(self))

def loadFonts(filename):
	"""
	Load fonts from a config file. These are then available via their name.
	"""
	from internal import get_manager

	for font in Font.loadFromFile(filename):
		get_manager().addFont(font)