Mercurial > fife-parpg
view build/win32/update_project_files.bat @ 502:96c4922c1c24
Added some imports to the world initialization code. I had to do this because you were not able to use the editor with the shooter demo map files without manually adding the imports to the map file. You do not have to do this now (note the TODO in the comments). I have also hard coded the camera zoom level to ensure the map editors zoom level at the time of saving the map is not used.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 18 May 2010 14:48:33 +0000 |
parents | 605d13efc6f9 |
children | 6837a83471e0 |
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@echo off :: Delete old generated project files to ensure that they get generated from scratch again cd %_%\build_environments del code_blocks\fife.cbp del visual_studio_8\fife.vcproj del visual_studio_9\fife.vcproj :: run scons python applications\scons\scons.py -C ..\..\ projects