Mercurial > fife-parpg
view engine/core/audio/soundemitter.cpp @ 46:90005975cdbb
* Final LGPL switch step by adjusting the file headers
* Remaining issues (just slightly related to the unittest switch):
* No working unittest solution for msvc2005 yet
* Unittests not working with mingw + scons either though this seems hard to impossible to fix without an expert in this field
* sample_unit_test.cpp would need to get modified for unittest++; it still contains the old boost unittest code
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 13 Jul 2008 11:05:12 +0000 |
parents | 4a0efb7baf70 |
children | 454ed60ad7b2 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes // Platform specific includes // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "util/log/logger.h" #include "util/time/timemanager.h" #include "util/base/exception.h" #include "soundemitter.h" #include "soundmanager.h" #include "soundclippool.h" namespace FIFE { static Logger _log(LM_AUDIO); SoundEmitter::SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid) : m_manager(manager), m_pool(pool), m_source(0), m_soundclip(NULL), m_soundclipid(0), m_streamid(0), m_emitterid(uid), m_loop(false) { if (!m_manager->isActive()) { return; } TimeManager::instance()->registerEvent(this); setPeriod(-1); alGenSources(1, &m_source); CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error creating source") } SoundEmitter::~SoundEmitter() { if (!m_manager->isActive()) { return; } setPeriod(-1); TimeManager::instance()->unregisterEvent(this); reset(); alDeleteSources(1, &m_source); } void SoundEmitter::reset(bool defaultall) { if (m_soundclip != NULL) { setPeriod(-1); alSourceStop(m_source); // Release all buffers alSourcei(m_source, AL_BUFFER, AL_NONE); alGetError(); if (m_soundclip->isStream()) { m_soundclip->quitStreaming(m_streamid); } // release the soundclip m_pool->release(m_soundclipid, true); m_soundclip = NULL; // default source properties if (defaultall) { setPosition(0.0f, 0.0f, 0.0f); setVelocity(0.0f, 0.0f, 0.0f); setGain(1.0f); setPositioning(false); alSourcei(m_source, AL_LOOPING, AL_FALSE); } } } void SoundEmitter::release() { m_manager->releaseEmitter(m_emitterid); } void SoundEmitter::setSoundClip(unsigned int sound_id) { m_soundclipid = sound_id; m_soundclip = &(m_pool->getSoundClip(m_soundclipid)); m_soundclip->addRef(); attachSoundClip(); } void SoundEmitter::attachSoundClip() { if (!m_soundclip->isStream()) { // non-streaming alSourceQueueBuffers(m_source, m_soundclip->countBuffers(), m_soundclip->getBuffers()); alSourcei(m_source, AL_LOOPING, m_loop ? AL_TRUE : AL_FALSE); } else { // streaming m_streamid = m_soundclip->beginStreaming(); m_soundclip->acquireStream(m_streamid); // queue initial buffers alSourceQueueBuffers(m_source, BUFFER_NUM, m_soundclip->getBuffers(m_streamid)); alSourcei(m_source, AL_LOOPING, AL_FALSE); } CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error attaching sound clip") } void SoundEmitter::updateEvent(unsigned long time) { ALint procs; ALint bufs; ALuint buffer; alGetSourcei(m_source, AL_BUFFERS_PROCESSED, &procs); while (procs--) { alSourceUnqueueBuffers(m_source, 1, &buffer); if (m_soundclip->getStream(m_streamid, buffer)) { // EOF! if (m_loop) { // play again from the beginning m_soundclip->setStreamPos(m_streamid, SD_BYTE_POS, 0); m_soundclip->getStream(m_streamid, buffer); } else { // check if the playback has been finished alGetSourcei(m_source, AL_BUFFERS_QUEUED, &bufs); if (bufs == 0) { setPeriod(-1); alSourceStop(m_source); } continue; } } alSourceQueueBuffers(m_source, 1, &buffer); } CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error while streaming") } void SoundEmitter::setLooping(bool loop) { if (m_soundclip) { if (!m_soundclip->isStream()) { alSourcei(m_source, AL_LOOPING, loop ? AL_TRUE : AL_FALSE); } else { alSourcei(m_source, AL_LOOPING, AL_FALSE); } } m_loop = loop; } void SoundEmitter::play() { if (m_soundclip) { alSourcePlay(m_source); if (m_soundclip->isStream()) { setPeriod(5000); } } } void SoundEmitter::stop() { if (m_soundclip) { alSourceStop(m_source); if (m_soundclip->isStream()) { setPeriod(-1); setCursor(SD_BYTE_POS, 0); } else { alSourceRewind(m_source); } } } void SoundEmitter::setCursor(SoundPositionType type, float value) { if (!m_soundclip) { return; } ALint state = 0; if (!m_soundclip->isStream()) { switch(type) { case SD_BYTE_POS: alSourcef(m_source, AL_BYTE_OFFSET, value); break; case SD_SAMPLE_POS: alSourcef(m_source, AL_SAMPLE_OFFSET, value); break; case SD_TIME_POS: alSourcef(m_source, AL_SEC_OFFSET, value); break; } CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error setting cursor position") } else { alGetSourcei(m_source, AL_SOURCE_STATE, &state); if (state == AL_PLAYING || AL_PAUSED) { setPeriod(-1); alSourceStop(m_source); } m_soundclip->setStreamPos(m_streamid, type, value); // detach all buffers alSourcei(m_source, AL_BUFFER, 0); // queue the buffers with new data m_soundclip->acquireStream(m_streamid); alSourceQueueBuffers(m_source, BUFFER_NUM, m_soundclip->getBuffers(m_streamid)); if (state == AL_PLAYING) { setPeriod(5000); alSourcePlay(m_source); } CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error setting stream cursor position") } } float SoundEmitter::getCursor(SoundPositionType type) { if (!m_soundclip) { return 0.0f; } ALfloat pos = 0.0f; switch(type) { case SD_BYTE_POS: alGetSourcef(m_source, AL_BYTE_OFFSET, &pos); break; case SD_SAMPLE_POS: alGetSourcef(m_source, AL_SAMPLE_OFFSET, &pos); break; case SD_TIME_POS: alGetSourcef(m_source, AL_SEC_OFFSET, &pos); break; } if (m_soundclip->isStream()) { pos += m_soundclip->getStreamPos(m_streamid, type); } CHECK_OPENAL_LOG(_log, LogManager::LEVEL_ERROR, "error getting cursor") return pos; } }