Mercurial > fife-parpg
view ext/UnitTest++/src/Checks.cpp @ 343:8e71629c4c43
Several changes to layer, camera and map dialogs:
* Renamed CameraEditor and LayerEditor to CameraDialog and LayerDialog
* Moved CameraDialog and LayerDialog into their own modules in scripts.gui so other components can use them.
* Prettier camera dialog
* Added LayerDialog to map wizard
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 25 Aug 2009 01:21:00 +0000 |
parents | 0d325e9d5953 |
children |
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#include "Checks.h" #include <cstring> namespace UnitTest { namespace { void CheckStringsEqual(TestResults& results, char const* expected, char const* actual, TestDetails const& details) { if (std::strcmp(expected, actual)) { UnitTest::MemoryOutStream stream; stream << "Expected " << expected << " but was " << actual; results.OnTestFailure(details, stream.GetText()); } } } void CheckEqual(TestResults& results, char const* expected, char const* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } void CheckEqual(TestResults& results, char* expected, char* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } void CheckEqual(TestResults& results, char* expected, char const* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } void CheckEqual(TestResults& results, char const* expected, char* actual, TestDetails const& details) { CheckStringsEqual(results, expected, actual, details); } }