view ext/UnitTest++/src/Checks.cpp @ 343:8e71629c4c43

Several changes to layer, camera and map dialogs: * Renamed CameraEditor and LayerEditor to CameraDialog and LayerDialog * Moved CameraDialog and LayerDialog into their own modules in scripts.gui so other components can use them. * Prettier camera dialog * Added LayerDialog to map wizard
author cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 25 Aug 2009 01:21:00 +0000
parents 0d325e9d5953
children
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#include "Checks.h"
#include <cstring>

namespace UnitTest {

namespace {

void CheckStringsEqual(TestResults& results, char const* expected, char const* actual, 
                       TestDetails const& details)
{
    if (std::strcmp(expected, actual))
    {
        UnitTest::MemoryOutStream stream;
        stream << "Expected " << expected << " but was " << actual;

        results.OnTestFailure(details, stream.GetText());
    }
}

}


void CheckEqual(TestResults& results, char const* expected, char const* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}

void CheckEqual(TestResults& results, char* expected, char* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}

void CheckEqual(TestResults& results, char* expected, char const* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}

void CheckEqual(TestResults& results, char const* expected, char* actual,
                TestDetails const& details)
{
    CheckStringsEqual(results, expected, actual, details);
}


}