Mercurial > fife-parpg
view engine/core/loaders/native/video_loaders/subimage_loader.cpp @ 343:8e71629c4c43
Several changes to layer, camera and map dialogs:
* Renamed CameraEditor and LayerEditor to CameraDialog and LayerDialog
* Moved CameraDialog and LayerDialog into their own modules in scripts.gui so other components can use them.
* Prettier camera dialog
* Added LayerDialog to map wizard
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 25 Aug 2009 01:21:00 +0000 |
parents | 3804348fe3fb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ // Standard C++ library includes #include <iostream> // 3rd party library includes #include <SDL.h> #include <boost/lexical_cast.hpp> // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "video/image.h" #include "video/renderbackend.h" #include "video/image_location.h" #include "util/base/fife_stdint.h" #include "util/resource/resource.h" #include "util/base/exception.h" #include "util/log/logger.h" #include "subimage_loader.h" namespace FIFE { static Logger _log(LM_NATIVE_LOADERS); IResource* SubImageLoader::loadResource(const ResourceLocation& location) { const ImageLocation* loc = dynamic_cast<const ImageLocation*>(&location); if (!loc) { // Wrong location type given for subimage provider return NULL; } Image* r = loc->getParentSource(); if (!r) { // No parent source assigned, cannot provide subimage return NULL; } SDL_Surface* src = r->getSurface(); if (!src) { return NULL; } SDL_Rect src_rect; src_rect.x = loc->getXShift(); src_rect.y = loc->getYShift(); src_rect.w = loc->getWidth(); src_rect.h = loc->getHeight(); FL_DBG(_log, LMsg("subimage_loader") << " rect:" << Rect(src_rect.x,src_rect.y,src_rect.w,src_rect.h)); uint32_t Amask = src->format->Amask ? AMASK : 0; SDL_Surface* result = SDL_CreateRGBSurface(SDL_SWSURFACE, src_rect.w, src_rect.h, 32, RMASK, GMASK, BMASK, Amask); SDL_FillRect(result, NULL, 0); SDL_SetAlpha(src,0,SDL_ALPHA_OPAQUE); SDL_BlitSurface(src,&src_rect,result,0); Image* image = RenderBackend::instance()->createImage(result); image->setResourceLocation(location); return image; }; }