view tools/editor/gui/cameradialog.xml @ 620:853d25234671

* Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere. * Fixed the color mask definitions in fife_stdint.h * Added the nextPow2() function to calculate the nearest (greater) power of 2 * Removed a bunch of re-definitions of RGB masks * Modified GLImage to only generate one "texture chunk". I hope this makes better use of memory and speeds things up a hair * Made use of the GLEnable structure when clearing the screen
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 30 Sep 2010 21:24:55 +0000
parents 64738befdf3b
children
line wrap: on
line source

<Panel title="Camera Editor" min_size="250, 100">
	<VBox hexpand="1">
		<HBox>
			<!-- Should be replaced with a dropdown box containing open maps -->
			<Label name="mapLabel" text="Map ID:" min_size="100, 10" />
			<TextField name="mapBox" min_size="100, 10" />
		</HBox>
		<HBox>
			<!-- Should be replaced with a dropdown box containing available layers in map -->
			<Label name="layerLabel" text="Layer ID:" min_size="100, 10" />
			<TextField name="layerBox" min_size="100, 10" />
		</HBox>

		<Spacer fixed_size="10" />
		<HBox>
			<Spacer />
			<Label text="Camera settings" />
			<Spacer />
		</HBox>
		<HBox>
			<Label name="idLabel" text="Camera ID:" min_size="100, 10" />
			<TextField name="idBox" min_size="100, 10" />
		</HBox>
		<HBox>
			<Label name="viewLabel" text="Viewport ('x,y,w,h'):" min_size="100, 10" />
			<TextField name="viewBox" text="0,0,640,480" min_size="100, 10" />
		</HBox>
		
		<HBox>
			<Label name="refLabel" text="Reference cell:" min_size="100, 10" />
			<Label name="refWLabel" text="Width:" hexpand="0" />
			<TextField name="refwBox" min_size="40, 10" />
		</HBox>
		<HBox>
			<Spacer min_size="100" />
			<Label name="refHLabel" text="Height:" hexpand="0" />
			<TextField name="refhBox" min_size="40, 10" />
		</HBox>
		<HBox>
			<Label name="rotLabel" text="Rotation:" min_size="100, 10" />
			<TextField name="rotBox" text="0" min_size="100, 10" />
		</HBox>
		<HBox>
			<Label name="tiltLabel" text="Tilt:" min_size="100, 10" />
			<TextField name="tiltBox" text="0" min_size="100, 10" />
		</HBox>
	</VBox>
	<Spacer />
	<HBox>
		<Button name="okButton" text="OK"/>
		<Button name="cancelButton" text="Cancel"/>
	</HBox>
</Panel>