Mercurial > fife-parpg
view engine/core/eventchannel/base/ec_inputevent.h @ 77:824e12dc9dfc
Added newly modelled Red Deckchair, and source for it.
author | kaelisebonrai@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 18 Jul 2008 09:16:57 +0000 |
parents | 90005975cdbb |
children | 64738befdf3b |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_EVENTCHANNEL_INPUTEVENT_H #define FIFE_EVENTCHANNEL_INPUTEVENT_H // Standard C++ library includes // // 3rd party library includes // // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder // #include "ec_event.h" namespace FIFE { /** Base class for input events (like mouse and keyboard) */ class InputEvent: public Event { public: /** Constructor. */ InputEvent(): Event(), m_consumedbywidgets(false), m_isshiftpressed(false), m_iscontrolpressed(false), m_isaltpressed(false), m_ismetapressed(false) {}; /** Destructor. */ ~InputEvent() {} /** Checks whether alt is pressed. */ virtual bool isAltPressed() const { return m_isaltpressed; } virtual void setAltPressed(bool pressed) { m_isaltpressed = pressed; } /** Checks whether control is pressed. */ virtual bool isControlPressed() const { return m_iscontrolpressed; } virtual void setControlPressed(bool pressed) { m_iscontrolpressed = pressed; } /** Checks whether meta is pressed. */ virtual bool isMetaPressed() const { return m_ismetapressed; } virtual void setMetaPressed(bool pressed) { m_ismetapressed = pressed; } /** Checks whether shift is pressed. */ virtual bool isShiftPressed() const { return m_isshiftpressed; } virtual void setShiftPressed(bool pressed) { m_isshiftpressed = pressed; } /** Marks events as consumed by widget library. */ virtual void consumedByWidgets() { m_consumedbywidgets = true; } virtual bool isConsumedByWidgets() const { return m_consumedbywidgets; } virtual void consume() { Event::consume(); } virtual bool isConsumed() const { return Event::isConsumed(); } virtual IEventSource* getSource() { return Event::getSource(); } virtual void setSource(IEventSource* source) { Event::setSource(source); } virtual gcn::Widget* getSourceWidget() { return Event::getSourceWidget(); } virtual void setSourceWidget(gcn::Widget* widget) { Event::setSourceWidget(widget); } virtual int getTimeStamp() const { return Event::getTimeStamp(); } virtual void setTimeStamp(int timestamp ) { Event::setTimeStamp(timestamp); } virtual const std::string& getName() const { const static std::string eventName("InputEvent"); return eventName; } virtual std::string getDebugString() const { return Event::getDebugString(); } virtual std::string getAttrStr() const { std::stringstream ss; ss << Event::getAttrStr() << std::endl; ss << "shift = " << m_isshiftpressed << ", "; ss << "ctrl = " << m_iscontrolpressed << ", "; ss << "alt = " << m_isaltpressed << ", "; ss << "meta = " << m_ismetapressed; return ss.str(); } private: bool m_consumedbywidgets; bool m_isshiftpressed; bool m_iscontrolpressed; bool m_isaltpressed; bool m_ismetapressed; }; } //FIFE #endif