Mercurial > fife-parpg
view clients/editor/fifedit.py @ 197:80b3c41c3427
* Updated win32 build scripts to work with the new compile SDK
* Download the SDK here: http://downloads.sourceforge.net/fife/FIFE_2009.0_win32_SDK.7z
* List of changes and further details can be found here: http://fifengine.de/2009/03/11/new-win32-compile-sdk-released-20090/
* The 2008.0-r4 SDK won't work anymore since this commit.
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 11 Mar 2009 21:09:39 +0000 |
parents | 28532ae6f9f6 |
children |
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# coding: utf-8 import fife import pychan import pychan.widgets as widgets class Fifedit(): """ Fifedit is the editor tool. It is designed to be embedded in clients, most notably the editor. Fifedit is a plugin system for editing tools. See L{registerPlugin}. """ def __init__(self, engine): pychan.init(engine,debug=False) self.gui = pychan.loadXML('gui/rootpanel.xml') eventMap = { 'quitButton' : self.quit } self.gui.mapEvents(eventMap) self.gui.show() self.active = True # To create a plugin, just define menu_items with string keys and function values. # The key will be displayed on the Editor menu, and the value will be called when the key is clicked. def registerPlugin(self, plugin): plugin.install(self.gui) def quit(self): self.gui.hide() self.active = False