Mercurial > fife-parpg
view engine/python/fife/extensions/serializers/xmlanimation.py @ 564:7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 26 Jun 2010 00:42:14 +0000 |
parents | 64738befdf3b |
children | e3140f01749d |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife import fife from fife.extensions.serializers import * class XMLAnimationLoader(fife.ResourceLoader): def __init__(self, imagepool, vfs): fife.ResourceLoader.__init__(self) self.imagepool = imagepool self.vfs = vfs self.thisown = 0 self.filename = '' self.node = None def loadResource(self, location): self.filename = location.getFilename() return self.do_load_resource() def do_load_resource(self): f = self.vfs.open(self.filename) f.thisown = 1 tree = ET.parse(f) self.node = tree.getroot() animation = fife.Animation() common_frame_delay = int(self.node.get('delay', 0)) x_offset = int(self.node.get('x_offset', 0)) y_offset = int(self.node.get('y_offset', 0)) animation.setActionFrame(int(self.node.get('action', 0))) frames = self.node.findall('frame') if not frames: raise InvalidFormat('animation without <frame>s') for frame in frames: source = frame.get('source') if not source: raise InvalidFormat('animation without <frame>s') frame_x_offset = int(frame.get('x_offset', x_offset)) frame_y_offset = int(frame.get('y_offset', y_offset)) frame_delay = int(frame.get('delay', common_frame_delay)) # xml paths are relative to the directory of the file they're used in. path = self.filename.split('/') path.pop() path.append(str(source)) image_location = fife.ImageLocation('/'.join(path)) image_location.setXShift(frame_x_offset) image_location.setYShift(frame_y_offset) image_index = self.imagepool.addResourceFromLocation(image_location) animation.addFrame(fife.ResourcePtr(self.imagepool,image_index), frame_delay) animation.thisown = 0 return animation