Mercurial > fife-parpg
view demos/shooter/gui/credits.txt @ 564:7d88eddd2ec7
Modified the addColored and addOutlined methods in the InstanceRenderer class to fix a memory leak. The new code attempts to insert the information in the proper map and if it already exists it will explicitly update the reference to the existing information. The new code no longer relies on the bracket operator of the std::map which was implicitly calling the equals operator of the ColoringInfo and OutlineInfo and causing the memory leak. fixes[ticket:472]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 26 Jun 2010 00:42:14 +0000 |
parents | 0324a3533988 |
children |
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--== FIFE Shooter ==- This demo was created by the FIFE team to show the versatility of the FIFEngine. We hope that it will attract some new projects to use FIFE so we can grow our community! All ship art (objects/ships/*) were graciously provided by JP of Castle Games Inc. Visit http://www.castlegamesinc.com for more info. The background music (music/waynesmind.ogg) was written and composed by Murray Krawchuck. All sound effects were generated with sfxr. Visit http://www.drpetter.se/project_sfxr.html for more information. Thanks for checking this demo out, The FIFE team!