view demos/shooter/objects/ships/saucer1/object.xml @ 527:79d5741fada6

removed the explicit loadImportFile calls that were loading the cannonspread and extralife as these are now added to the map file. This was causing a NameClash exception to be thrown because the game was attempting to load them twice.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 28 May 2010 14:49:43 +0000
parents ac0f62a07a3e
children
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<?fife type="object"?>
<object id="saucer1" namespace="http://www.fifengine.de/xml/tutorial" blocking="0" static="0">
	<action id="fly">
		<animation source="fly/animation.xml" direction="0" />
	</action>
	<action id="explode">
		<animation source="explode/animation.xml" direction="0" />
	</action>
	<action id="flash">
		<animation source="flash/animation.xml" direction="0" />
	</action>
</object>