Mercurial > fife-parpg
view build/win32/update_project_files.bat @ 527:79d5741fada6
removed the explicit loadImportFile calls that were loading the cannonspread and extralife as these are now added to the map file. This was causing a NameClash exception to be thrown because the game was attempting to load them twice.
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 28 May 2010 14:49:43 +0000 |
parents | 605d13efc6f9 |
children | 6837a83471e0 |
line wrap: on
line source
@echo off :: Delete old generated project files to ensure that they get generated from scratch again cd %_%\build_environments del code_blocks\fife.cbp del visual_studio_8\fife.vcproj del visual_studio_9\fife.vcproj :: run scons python applications\scons\scons.py -C ..\..\ projects